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		<title>Realatorum Paradox</title>
		<link>http://rparadox.rusff.me/</link>
		<description>Realatorum Paradox</description>
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			<title>Хранилище ценных знаний</title>
			<link>http://rparadox.rusff.me/viewtopic.php?pid=137#p137</link>
			<description>&lt;p&gt;[html]&lt;br /&gt;&amp;lt;div class=&amp;quot;tech-player&amp;quot;&amp;gt;&lt;br /&gt;&amp;#160; &amp;lt;div class=&amp;quot;player-glass&amp;quot;&amp;gt;&lt;br /&gt;&amp;#160; &amp;#160; &lt;br /&gt;&amp;#160; &amp;#160; &amp;lt;!-- Обложка трека --&amp;gt;&lt;br /&gt;&amp;#160; &amp;#160; &amp;lt;div class=&amp;quot;art-wrapper&amp;quot;&amp;gt;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;lt;img src=&amp;quot;data:image/svg+xml;utf8,&amp;lt;svg xmlns=&#039;http://www.w3.org/2000/svg&#039; width=&#039;100%&#039; height=&#039;100%&#039; fill=&#039;%23111827&#039;&amp;gt;&amp;lt;rect width=&#039;100%&#039; height=&#039;100%&#039;/&amp;gt;&amp;lt;/svg&amp;gt;&amp;quot; alt=&amp;quot;Art&amp;quot; class=&amp;quot;track-art&amp;quot;&amp;gt;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;lt;div class=&amp;quot;art-overlay&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;lt;div class=&amp;quot;loading-spinner&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;lt;!-- Мини-эквалайзер (показывается при игре) --&amp;gt;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;lt;div class=&amp;quot;eq-bars&amp;quot;&amp;gt;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;lt;/div&amp;gt;&lt;br /&gt;&amp;#160; &amp;#160; &amp;lt;/div&amp;gt;&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; &amp;lt;!-- Информация --&amp;gt;&lt;br /&gt;&amp;#160; &amp;#160; &amp;lt;div class=&amp;quot;info-wrapper&amp;quot;&amp;gt;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;lt;div class=&amp;quot;track-title&amp;quot;&amp;gt;Загрузка данных...&amp;lt;/div&amp;gt;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;lt;div class=&amp;quot;track-artist&amp;quot;&amp;gt;Синхронизация&amp;lt;/div&amp;gt;&lt;br /&gt;&amp;#160; &amp;#160; &amp;lt;/div&amp;gt;&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; &amp;lt;!-- Технологичный прогресс-бар --&amp;gt;&lt;br /&gt;&amp;#160; &amp;#160; &amp;lt;div class=&amp;quot;progress-wrapper&amp;quot;&amp;gt;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;lt;span class=&amp;quot;time time-current&amp;quot;&amp;gt;0:00&amp;lt;/span&amp;gt;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;lt;div class=&amp;quot;slider-container&amp;quot; style=&amp;quot;--progress: 0%;&amp;quot;&amp;gt;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;lt;input type=&amp;quot;range&amp;quot; class=&amp;quot;progress-bar&amp;quot; value=&amp;quot;0&amp;quot; min=&amp;quot;0&amp;quot; max=&amp;quot;100&amp;quot; step=&amp;quot;0.1&amp;quot;&amp;gt;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;lt;/div&amp;gt;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;lt;span class=&amp;quot;time time-total&amp;quot;&amp;gt;0:00&amp;lt;/span&amp;gt;&lt;br /&gt;&amp;#160; &amp;#160; &amp;lt;/div&amp;gt;&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; &amp;lt;!-- Кнопки управления (SVG) --&amp;gt;&lt;br /&gt;&amp;#160; &amp;#160; &amp;lt;div class=&amp;quot;controls-wrapper&amp;quot;&amp;gt;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;lt;button class=&amp;quot;ctrl-btn btn-prev&amp;quot; title=&amp;quot;Предыдущий трек&amp;quot;&amp;gt;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;lt;svg viewBox=&amp;quot;0 0 24 24&amp;quot; fill=&amp;quot;currentColor&amp;quot;&amp;gt;&amp;lt;path d=&amp;quot;M6 6h2v12H6zm3.5 6l8.5 6V6z&amp;quot;/&amp;gt;&amp;lt;/svg&amp;gt;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;lt;/button&amp;gt;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;lt;button class=&amp;quot;ctrl-btn btn-play&amp;quot; title=&amp;quot;Play / Pause&amp;quot;&amp;gt;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;lt;!-- Play Icon --&amp;gt;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;lt;svg class=&amp;quot;icon-play&amp;quot; viewBox=&amp;quot;0 0 24 24&amp;quot; fill=&amp;quot;currentColor&amp;quot;&amp;gt;&amp;lt;path d=&amp;quot;M8 5v14l11-7z&amp;quot;/&amp;gt;&amp;lt;/svg&amp;gt;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;lt;!-- Pause Icon --&amp;gt;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;lt;svg class=&amp;quot;icon-pause&amp;quot; viewBox=&amp;quot;0 0 24 24&amp;quot; fill=&amp;quot;currentColor&amp;quot; style=&amp;quot;display:none;&amp;quot;&amp;gt;&amp;lt;path d=&amp;quot;M6 19h4V5H6v14zm8-14v14h4V5h-4z&amp;quot;/&amp;gt;&amp;lt;/svg&amp;gt;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;lt;/button&amp;gt;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;lt;button class=&amp;quot;ctrl-btn btn-next&amp;quot; title=&amp;quot;Следующий трек&amp;quot;&amp;gt;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;lt;svg viewBox=&amp;quot;0 0 24 24&amp;quot; fill=&amp;quot;currentColor&amp;quot;&amp;gt;&amp;lt;path d=&amp;quot;M6 18l8.5-6L6 6v12zM16 6v12h2V6h-2z&amp;quot;/&amp;gt;&amp;lt;/svg&amp;gt;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;lt;/button&amp;gt;&lt;br /&gt;&amp;#160; &amp;#160; &amp;lt;/div&amp;gt;&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;lt;/div&amp;gt;&lt;br /&gt;&amp;#160; &amp;lt;audio class=&amp;quot;audio-core&amp;quot;&amp;gt;&amp;lt;/audio&amp;gt;&lt;br /&gt;&amp;lt;/div&amp;gt;&lt;/p&gt;
						&lt;p&gt;&amp;lt;style&amp;gt;&lt;br /&gt;/* =========================================&lt;br /&gt;&amp;#160; &amp;#160;UI/UX ДИЗАЙН ПЛЕЕРА (HIGH-TECH)&lt;br /&gt;&amp;#160; &amp;#160;========================================= */&lt;br /&gt;@import url(&#039;https://fonts.googleapis.com/css2?family=Orbitron:wght@400;700&amp;amp;family=Inter:wght@300;500;700&amp;amp;display=swap&#039;);&lt;/p&gt;
						&lt;p&gt;.tech-player {&lt;br /&gt;&amp;#160; /* Основные цвета темы */&lt;br /&gt;&amp;#160; --bg-color: rgba(13, 17, 23, 0.75);&lt;br /&gt;&amp;#160; --border-color: rgba(0, 255, 255, 0.15);&lt;br /&gt;&amp;#160; --accent-color: #00f0ff; /* Неоновый циановый */&lt;br /&gt;&amp;#160; --accent-glow: 0 0 15px rgba(0, 240, 255, 0.4);&lt;br /&gt;&amp;#160; --text-main: #ffffff;&lt;br /&gt;&amp;#160; --text-sub: #8b949e;&lt;br /&gt;&amp;#160; &lt;br /&gt;&amp;#160; display: inline-block;&lt;br /&gt;&amp;#160; user-select: none;&lt;br /&gt;&amp;#160; margin: 10px;&lt;br /&gt;}&lt;/p&gt;
						&lt;p&gt;/* Эффект стеклянной панели */&lt;br /&gt;.player-glass {&lt;br /&gt;&amp;#160; background: var(--bg-color);&lt;br /&gt;&amp;#160; backdrop-filter: blur(16px);&lt;br /&gt;&amp;#160; -webkit-backdrop-filter: blur(16px);&lt;br /&gt;&amp;#160; border: 1px solid var(--border-color);&lt;br /&gt;&amp;#160; border-radius: 20px;&lt;br /&gt;&amp;#160; padding: 20px;&lt;br /&gt;&amp;#160; width: 300px;&lt;br /&gt;&amp;#160; box-shadow: 0 20px 40px rgba(0,0,0,0.6), inset 0 1px 0 rgba(255,255,255,0.05);&lt;br /&gt;&amp;#160; box-sizing: border-box;&lt;br /&gt;&amp;#160; transition: box-shadow 0.4s ease;&lt;br /&gt;}&lt;/p&gt;
						&lt;p&gt;.tech-player.is-playing .player-glass {&lt;br /&gt;&amp;#160; box-shadow: 0 20px 40px rgba(0,0,0,0.6), inset 0 1px 0 rgba(255,255,255,0.05), var(--accent-glow);&lt;br /&gt;&amp;#160; border-color: rgba(0, 240, 255, 0.3);&lt;br /&gt;}&lt;/p&gt;
						&lt;p&gt;/* Обложка трека */&lt;br /&gt;.art-wrapper {&lt;br /&gt;&amp;#160; position: relative;&lt;br /&gt;&amp;#160; width: 100%;&lt;br /&gt;&amp;#160; aspect-ratio: 1 / 1;&lt;br /&gt;&amp;#160; border-radius: 16px;&lt;br /&gt;&amp;#160; overflow: hidden;&lt;br /&gt;&amp;#160; margin-bottom: 16px;&lt;br /&gt;&amp;#160; background: #000;&lt;br /&gt;&amp;#160; box-shadow: 0 8px 24px rgba(0,0,0,0.5);&lt;br /&gt;}&lt;/p&gt;
						&lt;p&gt;.track-art {&lt;br /&gt;&amp;#160; width: 100%;&lt;br /&gt;&amp;#160; height: 100%;&lt;br /&gt;&amp;#160; object-fit: cover;&lt;br /&gt;&amp;#160; transition: transform 0.5s ease, opacity 0.3s ease;&lt;br /&gt;}&lt;/p&gt;
						&lt;p&gt;.tech-player.is-playing .track-art {&lt;br /&gt;&amp;#160; transform: scale(1.05); /* Легкий зум при игре */&lt;br /&gt;}&lt;/p&gt;
						&lt;p&gt;/* Темный градиент поверх картинки для контраста */&lt;br /&gt;.art-overlay {&lt;br /&gt;&amp;#160; position: absolute;&lt;br /&gt;&amp;#160; inset: 0;&lt;br /&gt;&amp;#160; background: linear-gradient(to top, rgba(13,17,23,0.9) 0%, rgba(13,17,23,0) 50%);&lt;br /&gt;}&lt;/p&gt;
						&lt;p&gt;/* Инфо о треке */&lt;br /&gt;.info-wrapper {&lt;br /&gt;&amp;#160; text-align: center;&lt;br /&gt;&amp;#160; margin-bottom: 16px;&lt;br /&gt;&amp;#160; font-family: &#039;Inter&#039;, sans-serif;&lt;br /&gt;}&lt;/p&gt;
						&lt;p&gt;.track-title {&lt;br /&gt;&amp;#160; color: var(--text-main);&lt;br /&gt;&amp;#160; font-size: 16px;&lt;br /&gt;&amp;#160; font-weight: 700;&lt;br /&gt;&amp;#160; letter-spacing: 0.5px;&lt;br /&gt;&amp;#160; white-space: nowrap;&lt;br /&gt;&amp;#160; overflow: hidden;&lt;br /&gt;&amp;#160; text-overflow: ellipsis;&lt;br /&gt;&amp;#160; text-shadow: 0 2px 4px rgba(0,0,0,0.5);&lt;br /&gt;}&lt;/p&gt;
						&lt;p&gt;.track-artist {&lt;br /&gt;&amp;#160; color: var(--accent-color);&lt;br /&gt;&amp;#160; font-size: 12px;&lt;br /&gt;&amp;#160; font-weight: 500;&lt;br /&gt;&amp;#160; text-transform: uppercase;&lt;br /&gt;&amp;#160; letter-spacing: 1px;&lt;br /&gt;&amp;#160; margin-top: 4px;&lt;br /&gt;&amp;#160; white-space: nowrap;&lt;br /&gt;&amp;#160; overflow: hidden;&lt;br /&gt;&amp;#160; text-overflow: ellipsis;&lt;br /&gt;&amp;#160; font-family: &#039;Orbitron&#039;, sans-serif; /* Футуристичный шрифт */&lt;br /&gt;}&lt;/p&gt;
						&lt;p&gt;/* Таймеры и полоса прокрутки */&lt;br /&gt;.progress-wrapper {&lt;br /&gt;&amp;#160; display: flex;&lt;br /&gt;&amp;#160; align-items: center;&lt;br /&gt;&amp;#160; gap: 12px;&lt;br /&gt;&amp;#160; margin-bottom: 20px;&lt;br /&gt;}&lt;/p&gt;
						&lt;p&gt;.time {&lt;br /&gt;&amp;#160; font-family: &#039;Orbitron&#039;, monospace;&lt;br /&gt;&amp;#160; font-size: 10px;&lt;br /&gt;&amp;#160; color: var(--text-sub);&lt;br /&gt;&amp;#160; width: 35px;&lt;br /&gt;&amp;#160; text-align: center;&lt;br /&gt;}&lt;/p&gt;
						&lt;p&gt;.slider-container {&lt;br /&gt;&amp;#160; flex-grow: 1;&lt;br /&gt;&amp;#160; position: relative;&lt;br /&gt;&amp;#160; height: 6px;&lt;br /&gt;&amp;#160; background: rgba(255, 255, 255, 0.1);&lt;br /&gt;&amp;#160; border-radius: 3px;&lt;br /&gt;&amp;#160; /* Динамическая заливка через CSS переменную */&lt;br /&gt;&amp;#160; background-image: linear-gradient(var(--accent-color), var(--accent-color));&lt;br /&gt;&amp;#160; background-size: var(--progress) 100%;&lt;br /&gt;&amp;#160; background-repeat: no-repeat;&lt;br /&gt;}&lt;/p&gt;
						&lt;p&gt;.progress-bar {&lt;br /&gt;&amp;#160; position: absolute;&lt;br /&gt;&amp;#160; top: 0; left: 0;&lt;br /&gt;&amp;#160; width: 100%; height: 100%;&lt;br /&gt;&amp;#160; margin: 0;&lt;br /&gt;&amp;#160; opacity: 0; /* Скрываем стандартный инпут, оставляя его кликабельным */&lt;br /&gt;&amp;#160; cursor: pointer;&lt;br /&gt;}&lt;/p&gt;
						&lt;p&gt;/* &amp;quot;Светлячок&amp;quot; на конце прогресс-бара */&lt;br /&gt;.slider-container::after {&lt;br /&gt;&amp;#160; content: &#039;&#039;;&lt;br /&gt;&amp;#160; position: absolute;&lt;br /&gt;&amp;#160; top: 50%;&lt;br /&gt;&amp;#160; left: var(--progress);&lt;br /&gt;&amp;#160; transform: translate(-50%, -50%);&lt;br /&gt;&amp;#160; width: 10px;&lt;br /&gt;&amp;#160; height: 10px;&lt;br /&gt;&amp;#160; background: #fff;&lt;br /&gt;&amp;#160; border-radius: 50%;&lt;br /&gt;&amp;#160; box-shadow: 0 0 10px var(--accent-color), 0 0 20px var(--accent-color);&lt;br /&gt;&amp;#160; pointer-events: none;&lt;br /&gt;&amp;#160; transition: opacity 0.2s;&lt;br /&gt;&amp;#160; opacity: 0;&lt;br /&gt;}&lt;/p&gt;
						&lt;p&gt;.progress-wrapper:hover .slider-container::after,&lt;br /&gt;.tech-player.is-playing .slider-container::after {&lt;br /&gt;&amp;#160; opacity: 1;&lt;br /&gt;}&lt;/p&gt;
						&lt;p&gt;/* Кнопки управления */&lt;br /&gt;.controls-wrapper {&lt;br /&gt;&amp;#160; display: flex;&lt;br /&gt;&amp;#160; justify-content: center;&lt;br /&gt;&amp;#160; align-items: center;&lt;br /&gt;&amp;#160; gap: 20px;&lt;br /&gt;}&lt;/p&gt;
						&lt;p&gt;.ctrl-btn {&lt;br /&gt;&amp;#160; background: none;&lt;br /&gt;&amp;#160; border: none;&lt;br /&gt;&amp;#160; padding: 0;&lt;br /&gt;&amp;#160; cursor: pointer;&lt;br /&gt;&amp;#160; color: var(--text-sub);&lt;br /&gt;&amp;#160; transition: all 0.3s ease;&lt;br /&gt;&amp;#160; display: flex;&lt;br /&gt;&amp;#160; justify-content: center;&lt;br /&gt;&amp;#160; align-items: center;&lt;br /&gt;}&lt;/p&gt;
						&lt;p&gt;.ctrl-btn:hover {&lt;br /&gt;&amp;#160; color: var(--accent-color);&lt;br /&gt;&amp;#160; filter: drop-shadow(0 0 8px var(--accent-color));&lt;br /&gt;&amp;#160; transform: scale(1.1);&lt;br /&gt;}&lt;/p&gt;
						&lt;p&gt;.btn-prev svg, .btn-next svg {&lt;br /&gt;&amp;#160; width: 24px;&lt;br /&gt;&amp;#160; height: 24px;&lt;br /&gt;}&lt;/p&gt;
						&lt;p&gt;.btn-play {&lt;br /&gt;&amp;#160; width: 50px;&lt;br /&gt;&amp;#160; height: 50px;&lt;br /&gt;&amp;#160; border-radius: 50%;&lt;br /&gt;&amp;#160; background: rgba(0, 240, 255, 0.1);&lt;br /&gt;&amp;#160; color: var(--accent-color);&lt;br /&gt;&amp;#160; border: 1px solid rgba(0, 240, 255, 0.3);&lt;br /&gt;&amp;#160; box-shadow: inset 0 0 15px rgba(0, 240, 255, 0.1);&lt;br /&gt;}&lt;/p&gt;
						&lt;p&gt;.btn-play svg {&lt;br /&gt;&amp;#160; width: 28px;&lt;br /&gt;&amp;#160; height: 28px;&lt;br /&gt;}&lt;/p&gt;
						&lt;p&gt;.btn-play:hover {&lt;br /&gt;&amp;#160; background: rgba(0, 240, 255, 0.2);&lt;br /&gt;&amp;#160; box-shadow: inset 0 0 20px rgba(0, 240, 255, 0.3), var(--accent-glow);&lt;br /&gt;&amp;#160; transform: scale(1.05);&lt;br /&gt;}&lt;/p&gt;
						&lt;p&gt;/* Эквалайзер (появляется на обложке при игре) */&lt;br /&gt;.eq-bars {&lt;br /&gt;&amp;#160; position: absolute;&lt;br /&gt;&amp;#160; bottom: 12px;&lt;br /&gt;&amp;#160; right: 12px;&lt;br /&gt;&amp;#160; display: flex;&lt;br /&gt;&amp;#160; gap: 3px;&lt;br /&gt;&amp;#160; align-items: flex-end;&lt;br /&gt;&amp;#160; height: 16px;&lt;br /&gt;&amp;#160; opacity: 0;&lt;br /&gt;&amp;#160; transition: opacity 0.3s;&lt;br /&gt;}&lt;/p&gt;
						&lt;p&gt;.tech-player.is-playing .eq-bars {&lt;br /&gt;&amp;#160; opacity: 1;&lt;br /&gt;}&lt;/p&gt;
						&lt;p&gt;.eq-bars span {&lt;br /&gt;&amp;#160; width: 4px;&lt;br /&gt;&amp;#160; background: var(--accent-color);&lt;br /&gt;&amp;#160; border-radius: 2px;&lt;br /&gt;&amp;#160; box-shadow: 0 0 5px var(--accent-color);&lt;br /&gt;&amp;#160; animation: eq-bounce 1s infinite ease-in-out;&lt;br /&gt;}&lt;/p&gt;
						&lt;p&gt;.eq-bars span:nth-child(1) { animation-delay: 0.1s; height: 60%; }&lt;br /&gt;.eq-bars span:nth-child(2) { animation-delay: 0.3s; height: 100%; }&lt;br /&gt;.eq-bars span:nth-child(3) { animation-delay: 0.2s; height: 80%; }&lt;/p&gt;
						&lt;p&gt;@keyframes eq-bounce {&lt;br /&gt;&amp;#160; 0%, 100% { transform: scaleY(0.5); }&lt;br /&gt;&amp;#160; 50% { transform: scaleY(1); }&lt;br /&gt;}&lt;/p&gt;
						&lt;p&gt;/* Лоадер */&lt;br /&gt;.loading-spinner {&lt;br /&gt;&amp;#160; position: absolute;&lt;br /&gt;&amp;#160; top: 50%; left: 50%;&lt;br /&gt;&amp;#160; transform: translate(-50%, -50%);&lt;br /&gt;&amp;#160; width: 40px; height: 40px;&lt;br /&gt;&amp;#160; border: 3px solid rgba(255,255,255,0.1);&lt;br /&gt;&amp;#160; border-top-color: var(--accent-color);&lt;br /&gt;&amp;#160; border-radius: 50%;&lt;br /&gt;&amp;#160; animation: spin 1s linear infinite;&lt;br /&gt;&amp;#160; display: none;&lt;br /&gt;}&lt;/p&gt;
						&lt;p&gt;.loading-spinner.active { display: block; }&lt;/p&gt;
						&lt;p&gt;@keyframes spin { 100% { transform: translate(-50%, -50%) rotate(360deg); } }&lt;br /&gt;&amp;lt;/style&amp;gt;&lt;/p&gt;
						&lt;p&gt;&amp;lt;script&amp;gt;&lt;br /&gt;// =========================================&lt;br /&gt;// ЛОГИКА ПЛЕЕРА&lt;br /&gt;// =========================================&lt;br /&gt;(function() {&lt;br /&gt;&amp;#160; // КОНФИГУРАЦИЯ ТРЕКОВ (Здесь добавлены красивые стоковые изображения)&lt;br /&gt;&amp;#160; const tracks = [&lt;br /&gt;&amp;#160; &amp;#160; { &lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; title: &amp;quot;Cyberpunk Cityscape&amp;quot;, &lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; artist: &amp;quot;Neon Syndicate&amp;quot;, &lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; url: &amp;quot;https://forumstatic.ru/files/001c/1f/11/90588.mp3?v=1&amp;quot;, &lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; art: &amp;quot;https://images.unsplash.com/photo-1605806616949-1e87b487bc2a?q=80&amp;amp;w=600&amp;amp;auto=format&amp;amp;fit=crop&amp;quot; // Киберпанк неон&lt;br /&gt;&amp;#160; &amp;#160; },&lt;br /&gt;&amp;#160; &amp;#160; { &lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; title: &amp;quot;Deep Space Signal&amp;quot;, &lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; artist: &amp;quot;Orbital Command&amp;quot;, &lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; url: &amp;quot;https://forumstatic.ru/files/001c/1f/11/54198.mp3?v=1&amp;quot;, &lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; art: &amp;quot;https://images.unsplash.com/photo-1614729939124-032f0b56c9ce?q=80&amp;amp;w=600&amp;amp;auto=format&amp;amp;fit=crop&amp;quot; // Космос / Синтвейв&lt;br /&gt;&amp;#160; &amp;#160; }&lt;br /&gt;&amp;#160; ];&lt;/p&gt;
						&lt;p&gt;&amp;#160; document.querySelectorAll(&#039;.tech-player&#039;).forEach(player =&amp;gt; {&lt;br /&gt;&amp;#160; &amp;#160; let currentTrack = 0;&lt;br /&gt;&amp;#160; &amp;#160; let isPlaying = false;&lt;br /&gt;&amp;#160; &amp;#160; let isDragging = false;&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; // Элементы&lt;br /&gt;&amp;#160; &amp;#160; const audio = player.querySelector(&#039;.audio-core&#039;);&lt;br /&gt;&amp;#160; &amp;#160; const playBtn = player.querySelector(&#039;.btn-play&#039;);&lt;br /&gt;&amp;#160; &amp;#160; const iconPlay = player.querySelector(&#039;.icon-play&#039;);&lt;br /&gt;&amp;#160; &amp;#160; const iconPause = player.querySelector(&#039;.icon-pause&#039;);&lt;br /&gt;&amp;#160; &amp;#160; const prevBtn = player.querySelector(&#039;.btn-prev&#039;);&lt;br /&gt;&amp;#160; &amp;#160; const nextBtn = player.querySelector(&#039;.btn-next&#039;);&lt;br /&gt;&amp;#160; &amp;#160; &lt;br /&gt;&amp;#160; &amp;#160; const spinner = player.querySelector(&#039;.loading-spinner&#039;);&lt;br /&gt;&amp;#160; &amp;#160; const artImg = player.querySelector(&#039;.track-art&#039;);&lt;br /&gt;&amp;#160; &amp;#160; const titleEl = player.querySelector(&#039;.track-title&#039;);&lt;br /&gt;&amp;#160; &amp;#160; const artistEl = player.querySelector(&#039;.track-artist&#039;);&lt;br /&gt;&amp;#160; &amp;#160; &lt;br /&gt;&amp;#160; &amp;#160; const sliderContainer = player.querySelector(&#039;.slider-container&#039;);&lt;br /&gt;&amp;#160; &amp;#160; const progressBar = player.querySelector(&#039;.progress-bar&#039;);&lt;br /&gt;&amp;#160; &amp;#160; const timeCurrentEl = player.querySelector(&#039;.time-current&#039;);&lt;br /&gt;&amp;#160; &amp;#160; const timeTotalEl = player.querySelector(&#039;.time-total&#039;);&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; const defaultArt = artImg.src;&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; // Форматирование времени&lt;br /&gt;&amp;#160; &amp;#160; const formatTime = (secs) =&amp;gt; {&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; if (isNaN(secs)) return &amp;quot;0:00&amp;quot;;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; const m = Math.floor(secs / 60);&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; const s = Math.floor(secs % 60);&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; return `${m}:${s &amp;lt; 10 ? &#039;0&#039; : &#039;&#039;}${s}`;&lt;br /&gt;&amp;#160; &amp;#160; };&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; // Загрузка трека&lt;br /&gt;&amp;#160; &amp;#160; const loadTrack = (index) =&amp;gt; {&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; const track = tracks[index];&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; spinner.classList.add(&#039;active&#039;);&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; titleEl.textContent = track.title;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; artistEl.textContent = track.artist;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; progressBar.value = 0;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; sliderContainer.style.setProperty(&#039;--progress&#039;, &#039;0%&#039;);&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; timeCurrentEl.textContent = &amp;quot;0:00&amp;quot;;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; timeTotalEl.textContent = &amp;quot;0:00&amp;quot;;&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; &amp;#160; // Плавная смена обложки&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; artImg.style.opacity = 0;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; setTimeout(() =&amp;gt; {&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; artImg.onload = () =&amp;gt; {&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; spinner.classList.remove(&#039;active&#039;);&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; artImg.style.opacity = 1;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; };&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; artImg.onerror = () =&amp;gt; {&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; artImg.src = defaultArt;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; spinner.classList.remove(&#039;active&#039;);&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; artImg.style.opacity = 1;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; };&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; artImg.src = track.art || defaultArt;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; }, 200);&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; &amp;#160; audio.src = track.url;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; audio.load();&lt;br /&gt;&amp;#160; &amp;#160; };&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; // Управление воспроизведением&lt;br /&gt;&amp;#160; &amp;#160; const togglePlay = () =&amp;gt; {&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; if (isPlaying) {&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; audio.pause();&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; iconPlay.style.display = &#039;block&#039;;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; iconPause.style.display = &#039;none&#039;;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; player.classList.remove(&#039;is-playing&#039;);&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; } else {&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; audio.play().catch(() =&amp;gt; alert(&amp;quot;Ошибка потока.&amp;quot;));&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; iconPlay.style.display = &#039;none&#039;;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; iconPause.style.display = &#039;block&#039;;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; player.classList.add(&#039;is-playing&#039;);&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; }&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; isPlaying = !isPlaying;&lt;br /&gt;&amp;#160; &amp;#160; };&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; // События кнопок&lt;br /&gt;&amp;#160; &amp;#160; playBtn.addEventListener(&#039;click&#039;, togglePlay);&lt;br /&gt;&amp;#160; &amp;#160; &lt;br /&gt;&amp;#160; &amp;#160; nextBtn.addEventListener(&#039;click&#039;, () =&amp;gt; {&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; currentTrack = (currentTrack + 1) % tracks.length;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; loadTrack(currentTrack);&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; if (isPlaying) audio.play();&lt;br /&gt;&amp;#160; &amp;#160; });&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; prevBtn.addEventListener(&#039;click&#039;, () =&amp;gt; {&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; currentTrack = (currentTrack - 1 + tracks.length) % tracks.length;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; loadTrack(currentTrack);&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; if (isPlaying) audio.play();&lt;br /&gt;&amp;#160; &amp;#160; });&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; // Обновление таймера и прогресс-бара&lt;br /&gt;&amp;#160; &amp;#160; audio.addEventListener(&#039;timeupdate&#039;, () =&amp;gt; {&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; if (!isDragging) {&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; const percent = (audio.currentTime / audio.duration) * 100 || 0;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; progressBar.value = percent;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; sliderContainer.style.setProperty(&#039;--progress&#039;, `${percent}%`);&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; timeCurrentEl.textContent = formatTime(audio.currentTime);&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; }&lt;br /&gt;&amp;#160; &amp;#160; });&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; audio.addEventListener(&#039;loadedmetadata&#039;, () =&amp;gt; {&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; timeTotalEl.textContent = formatTime(audio.duration);&lt;br /&gt;&amp;#160; &amp;#160; });&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; // Перемотка&lt;br /&gt;&amp;#160; &amp;#160; progressBar.addEventListener(&#039;input&#039;, () =&amp;gt; {&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; isDragging = true;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; sliderContainer.style.setProperty(&#039;--progress&#039;, `${progressBar.value}%`);&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; const seekTime = (progressBar.value / 100) * audio.duration;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; timeCurrentEl.textContent = formatTime(seekTime);&lt;br /&gt;&amp;#160; &amp;#160; });&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; progressBar.addEventListener(&#039;change&#039;, () =&amp;gt; {&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; audio.currentTime = (progressBar.value / 100) * audio.duration;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; isDragging = false;&lt;br /&gt;&amp;#160; &amp;#160; });&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; audio.addEventListener(&#039;ended&#039;, () =&amp;gt; nextBtn.click());&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; // Старт&lt;br /&gt;&amp;#160; &amp;#160; if (tracks.length &amp;gt; 0) loadTrack(0);&lt;br /&gt;&amp;#160; });&lt;br /&gt;})();&lt;br /&gt;&amp;lt;/script&amp;gt;&lt;br /&gt;[/html]&lt;/p&gt;</description>
			<author>mybb@mybb.ru (Paradox)</author>
			<pubDate>Thu, 26 Mar 2026 19:29:24 +0300</pubDate>
			<guid>http://rparadox.rusff.me/viewtopic.php?pid=137#p137</guid>
		</item>
		<item>
			<title>Основа</title>
			<link>http://rparadox.rusff.me/viewtopic.php?pid=131#p131</link>
			<description>&lt;p&gt;&lt;img class=&quot;postimg&quot; loading=&quot;lazy&quot; src=&quot;https://upforme.ru/uploads/001c/1f/11/2/120138.png&quot; alt=&quot;https://upforme.ru/uploads/001c/1f/11/2/120138.png&quot; /&gt;&lt;/p&gt;&lt;div class=&quot;quote-box quote-main&quot;&gt;&lt;blockquote&gt;&lt;p&gt;1girl, solo, female focus, sharp and cool female character, 18-year-old girl persona, Long, messy white hair with some strands falling over her face, expressive and slightly sarcastic pink eyes, a simple black t-shirt, black cargo pants, and an oversized white lab coat, masterpiece, best quality, ultra-detailed, 8k, webtoon style, clean lineart, sharp focus, atmospheric lighting, cinematic composition, by (greg rutkowski, artgerm, WLOP) --ar 9:16 --style anime&lt;/p&gt;&lt;/blockquote&gt;&lt;/div&gt;</description>
			<author>mybb@mybb.ru (Paradox)</author>
			<pubDate>Fri, 06 Feb 2026 10:38:15 +0300</pubDate>
			<guid>http://rparadox.rusff.me/viewtopic.php?pid=131#p131</guid>
		</item>
		<item>
			<title>Флуд [00] Мы развели костёр</title>
			<link>http://rparadox.rusff.me/viewtopic.php?pid=130#p130</link>
			<description>&lt;p&gt;[html]&amp;lt;div id=&amp;quot;animeQuizContainer&amp;quot;&amp;gt;&lt;br /&gt;&amp;#160; &amp;#160; &amp;lt;style&amp;gt;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; #animeQuizContainer {&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; font-family: &#039;Segoe UI&#039;, Tahoma, Geneva, Verdana, sans-serif;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; max-width: 800px;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; margin: 20px auto;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; background: linear-gradient(135deg, #667eea 0%, #764ba2 100%);&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; border-radius: 15px;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; box-shadow: 0 10px 30px rgba(0,0,0,0.3);&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; overflow: hidden;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; }&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; .quiz-header {&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; background: rgba(0,0,0,0.8);&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; color: #fff;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; padding: 20px;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; text-align: center;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; border-bottom: 3px solid #ffd700;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; }&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; .quiz-body {&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; background: #fff;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; 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						&lt;p&gt;&amp;#160; &amp;#160; &amp;lt;div class=&amp;quot;quiz-body&amp;quot;&amp;gt;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;lt;div class=&amp;quot;question-container active&amp;quot; id=&amp;quot;question1&amp;quot;&amp;gt;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;lt;div class=&amp;quot;question-counter&amp;quot;&amp;gt;Вопрос 1 из 20&amp;lt;/div&amp;gt;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;lt;div class=&amp;quot;question-text&amp;quot; id=&amp;quot;questionText1&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;lt;div class=&amp;quot;options-container&amp;quot; id=&amp;quot;optionsContainer1&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;lt;div class=&amp;quot;quiz-footer&amp;quot;&amp;gt;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;lt;div class=&amp;quot;progress-bar&amp;quot;&amp;gt;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;lt;div class=&amp;quot;progress-fill&amp;quot; id=&amp;quot;progressFill&amp;quot; style=&amp;quot;width: 5%;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;lt;/div&amp;gt;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;lt;button class=&amp;quot;next-btn&amp;quot; id=&amp;quot;nextBtn1&amp;quot; disabled&amp;gt;Далее &amp;#8594;&amp;lt;/button&amp;gt;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;lt;/div&amp;gt;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;lt;/div&amp;gt;&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;lt;div class=&amp;quot;result-container&amp;quot; id=&amp;quot;resultContainer&amp;quot;&amp;gt;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;lt;h2&amp;gt;&amp;#127881; Квиз завершён!&amp;lt;/h2&amp;gt;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;lt;div class=&amp;quot;score-display&amp;quot; id=&amp;quot;finalScore&amp;quot;&amp;gt;0/20&amp;lt;/div&amp;gt;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;lt;div class=&amp;quot;result-comment&amp;quot; id=&amp;quot;resultComment&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;lt;button class=&amp;quot;restart-btn&amp;quot; id=&amp;quot;restartBtn&amp;quot;&amp;gt;Начать заново&amp;lt;/button&amp;gt;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;lt;/div&amp;gt;&lt;br /&gt;&amp;#160; &amp;#160; &amp;lt;/div&amp;gt;&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; &amp;lt;script&amp;gt;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; // База вопросов (20 вопросов разной сложности)&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; const quizQuestions = [&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; {&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; question: &amp;quot;Какой аниме-сериал считается самым длинным в истории?&amp;quot;,&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; options: [&amp;quot;One Piece&amp;quot;, &amp;quot;Naruto&amp;quot;, &amp;quot;Dragon Ball Z&amp;quot;, &amp;quot;Detective Conan&amp;quot;],&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; correct: 3,&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; difficulty: &amp;quot;medium&amp;quot;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; },&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; {&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; question: &amp;quot;Кто является создателем аниме &#039;Атака Титанов&#039;?&amp;quot;,&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; options: [&amp;quot;Хадзимэ Исаяма&amp;quot;, &amp;quot;Эйитиро Ода&amp;quot;, &amp;quot;Масаси Кисимото&amp;quot;, &amp;quot;Хироси Кодзима&amp;quot;],&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; correct: 0,&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; difficulty: &amp;quot;easy&amp;quot;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; },&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; {&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; question: &amp;quot;В каком году вышло аниме &#039;Смертельная битва&#039; (Death Note)?&amp;quot;,&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; options: [&amp;quot;2003&amp;quot;, &amp;quot;2006&amp;quot;, &amp;quot;2009&amp;quot;, &amp;quot;2012&amp;quot;],&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; correct: 1,&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; difficulty: &amp;quot;medium&amp;quot;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; },&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; {&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; question: &amp;quot;Как зовут главного героя &#039;Тетради смерти&#039;?&amp;quot;,&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; options: [&amp;quot;Лайт Ягами&amp;quot;, &amp;quot;Л&amp;quot;, &amp;quot;Миками Тэру&amp;quot;, &amp;quot;Мелло&amp;quot;],&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; correct: 0,&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; difficulty: &amp;quot;easy&amp;quot;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; },&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; {&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; question: &amp;quot;Какое аниме рассказывает о путешествии по миру в поисках Алхимического камня?&amp;quot;,&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; options: [&amp;quot;Fullmetal Alchemist&amp;quot;, &amp;quot;Naruto&amp;quot;, &amp;quot;One Piece&amp;quot;, &amp;quot;Bleach&amp;quot;],&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; correct: 0,&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; difficulty: &amp;quot;medium&amp;quot;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; },&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; {&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; question: &amp;quot;Кто создал аниме-студию Studio Ghibli?&amp;quot;,&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; options: [&amp;quot;Хаяо Миядзаки&amp;quot;, &amp;quot;Исао Такахата&amp;quot;, &amp;quot;Хаяо Миядзаки и Исао Такахата&amp;quot;, &amp;quot;Тосихиро Одзаки&amp;quot;],&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; correct: 2,&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; difficulty: &amp;quot;hard&amp;quot;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; },&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; {&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; question: &amp;quot;Какое аниме стало первым полнометражным в истории?&amp;quot;,&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; options: [&amp;quot;Акагэ-сан&amp;quot;, &amp;quot;Момотаро: Божественные моряки&amp;quot;, &amp;quot;Хакудзю&amp;quot;, &amp;quot;Принцесса Мононоке&amp;quot;],&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; correct: 1,&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; difficulty: &amp;quot;hard&amp;quot;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; },&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; {&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; question: &amp;quot;В каком аниме главный герой может видеть духов?&amp;quot;,&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; options: [&amp;quot;Inuyasha&amp;quot;, &amp;quot;Natsume&#039;s Book of Friends&amp;quot;, &amp;quot;Mushishi&amp;quot;, &amp;quot;Kamisama Kiss&amp;quot;],&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; correct: 1,&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; difficulty: &amp;quot;medium&amp;quot;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; },&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; {&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; question: &amp;quot;Как зовут создателя &#039;Наруто&#039;?&amp;quot;,&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; options: [&amp;quot;Масаси Кисимото&amp;quot;, &amp;quot;Эйитиро Ода&amp;quot;, &amp;quot;Хадзимэ Исаяма&amp;quot;, &amp;quot;Тайто Кобаяси&amp;quot;],&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; correct: 0,&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; difficulty: &amp;quot;easy&amp;quot;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; },&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; {&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; question: &amp;quot;Какое аниме рассказывает о борьбе с демонами в фэнтезийном мире?&amp;quot;,&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; options: [&amp;quot;Demon Slayer&amp;quot;, &amp;quot;Black Clover&amp;quot;, &amp;quot;Fairy Tail&amp;quot;, &amp;quot;Magi&amp;quot;],&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; correct: 0,&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; difficulty: &amp;quot;easy&amp;quot;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; },&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; {&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; question: &amp;quot;Кто является автором манги &#039;Берсерк&#039;?&amp;quot;,&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; options: [&amp;quot;Кэнтаро Миура&amp;quot;, &amp;quot;Кэнтаро Кобаяси&amp;quot;, &amp;quot;Кэнтаро Миядзаки&amp;quot;, &amp;quot;Кэнтаро Такахаси&amp;quot;],&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; correct: 0,&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; difficulty: &amp;quot;hard&amp;quot;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; },&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; {&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; question: &amp;quot;В каком аниме главный герой - богиня удачи?&amp;quot;,&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; options: [&amp;quot;Kamisama Kiss&amp;quot;, &amp;quot;Inari, Konkon, Koi Iroha&amp;quot;, &amp;quot;Kamisama Hajimemashita&amp;quot;, &amp;quot;Noragami&amp;quot;],&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; correct: 2,&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; difficulty: &amp;quot;medium&amp;quot;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; },&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; {&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; question: &amp;quot;Какое аниме рассказывает о путешествии во времени с помощью телефона?&amp;quot;,&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; options: [&amp;quot;Steins;Gate&amp;quot;, &amp;quot;Erased&amp;quot;, &amp;quot;Re:Zero&amp;quot;, &amp;quot;The Melancholy of Haruhi Suzumiya&amp;quot;],&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; correct: 0,&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; difficulty: &amp;quot;medium&amp;quot;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; },&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; {&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; question: &amp;quot;Кто создал аниме &#039;Ковбой Бибоп&#039;?&amp;quot;,&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; options: [&amp;quot;Синдзи Арато&amp;quot;, &amp;quot;Синдзи Накамура&amp;quot;, &amp;quot;Синдзи Ватанабэ&amp;quot;, &amp;quot;Синдзи Кавамото&amp;quot;],&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; correct: 2,&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; difficulty: &amp;quot;hard&amp;quot;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; },&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; {&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; question: &amp;quot;Какое аниме стало культовым благодаря своему уникальному визуальному стилю и философским темам?&amp;quot;,&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; options: [&amp;quot;Neon Genesis Evangelion&amp;quot;, &amp;quot;Ghost in the Shell&amp;quot;, &amp;quot;Akira&amp;quot;, &amp;quot;Serial Experiments Lain&amp;quot;],&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; correct: 2,&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; difficulty: &amp;quot;hard&amp;quot;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; },&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; {&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; question: &amp;quot;В каком аниме главный герой - мальчик, который может превращаться в тигра?&amp;quot;,&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; options: [&amp;quot;Tokyo Mew Mew&amp;quot;, &amp;quot;Marmalade Boy&amp;quot;, &amp;quot;Fruits Basket&amp;quot;, &amp;quot;Sailor Moon&amp;quot;],&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; correct: 2,&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; difficulty: &amp;quot;medium&amp;quot;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; },&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; {&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; question: &amp;quot;Как зовут создателя &#039;Атаки Титанов&#039;?&amp;quot;,&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; options: [&amp;quot;Хадзимэ Исаяма&amp;quot;, &amp;quot;Эйитиро Ода&amp;quot;, &amp;quot;Масаси Кисимото&amp;quot;, &amp;quot;Хироси Кодзима&amp;quot;],&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; correct: 0,&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; difficulty: &amp;quot;easy&amp;quot;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; },&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; {&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; question: &amp;quot;Какое аниме рассказывает о группе студентов, которые создают аниме?&amp;quot;,&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; options: [&amp;quot;Shirobako&amp;quot;, &amp;quot;Genshiken&amp;quot;, &amp;quot;Bakuman&amp;quot;, &amp;quot;Comic Girls&amp;quot;],&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; correct: 0,&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; difficulty: &amp;quot;hard&amp;quot;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; },&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; {&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; question: &amp;quot;Кто является режиссёром аниме &#039;Принцесса Мононоке&#039;?&amp;quot;,&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; options: [&amp;quot;Хаяо Миядзаки&amp;quot;, &amp;quot;Исао Такахата&amp;quot;, &amp;quot;Синдзи Арато&amp;quot;, &amp;quot;Кэнтаро Миура&amp;quot;],&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; correct: 0,&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; difficulty: &amp;quot;medium&amp;quot;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; },&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; {&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; question: &amp;quot;Какое аниме стало первым, получившим премию &#039;Оскар&#039;?&amp;quot;,&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; options: [&amp;quot;Spirited Away&amp;quot;, &amp;quot;Princess Mononoke&amp;quot;, &amp;quot;Howl&#039;s Moving Castle&amp;quot;, &amp;quot;Grave of the Fireflies&amp;quot;],&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; correct: 0,&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; difficulty: &amp;quot;hard&amp;quot;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; }&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; ];&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; // Переменные состояния&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; let currentQuestionIndex = 0;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; let score = 0;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; let shuffledQuestions = [];&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; let selectedAnswer = null;&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; // Инициализация квиза&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; function initQuiz() {&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; // Перемешиваем вопросы&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; shuffledQuestions = [...quizQuestions].sort(() =&amp;gt; Math.random() - 0.5);&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; currentQuestionIndex = 0;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; score = 0;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; loadQuestion();&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; }&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; // Загрузка вопроса&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; function loadQuestion() {&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; if (currentQuestionIndex &amp;gt;= shuffledQuestions.length) {&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; showResult();&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; return;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; }&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; const question = shuffledQuestions[currentQuestionIndex];&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; const questionContainer = document.querySelector(&#039;.question-container.active&#039;);&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; const questionText = document.getElementById(&#039;questionText1&#039;);&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; const optionsContainer = document.getElementById(&#039;optionsContainer1&#039;);&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; const nextBtn = document.getElementById(&#039;nextBtn1&#039;);&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; const progressFill = document.getElementById(&#039;progressFill&#039;);&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; const questionCounter = document.querySelector(&#039;.question-counter&#039;);&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; // Обновляем прогресс&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; const progress = ((currentQuestionIndex) / shuffledQuestions.length) * 100;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; progressFill.style.width = `${progress}%`;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; questionCounter.textContent = `Вопрос ${currentQuestionIndex + 1} из ${shuffledQuestions.length}`;&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; // Отображаем вопрос&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; questionText.textContent = question.question;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; // Очищаем предыдущие варианты&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; optionsContainer.innerHTML = &#039;&#039;;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; // Добавляем варианты ответов&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; question.options.forEach((option, index) =&amp;gt; {&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; const optionBtn = document.createElement(&#039;button&#039;);&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; optionBtn.className = &#039;option-btn&#039;;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; optionBtn.textContent = option;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; optionBtn.onclick = () =&amp;gt; selectAnswer(index);&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; optionsContainer.appendChild(optionBtn);&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; });&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; // Сбрасываем состояние кнопки&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; nextBtn.disabled = true;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; selectedAnswer = null;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; }&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; // Выбор ответа&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; function selectAnswer(index) {&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; if (selectedAnswer !== null) return;&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; selectedAnswer = index;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; const options = document.querySelectorAll(&#039;.option-btn&#039;);&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; const question = shuffledQuestions[currentQuestionIndex];&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; // Подсвечиваем правильный и неправильный ответы&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; options.forEach((option, i) =&amp;gt; {&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; if (i === question.correct) {&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; option.classList.add(&#039;correct&#039;);&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; }&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; if (i === index &amp;amp;&amp;amp; index !== question.correct) {&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; option.classList.add(&#039;incorrect&#039;);&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; }&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; });&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; // Обновляем счёт&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; if (index === question.correct) {&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; score++;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; }&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; // Разблокируем кнопку &amp;quot;Далее&amp;quot;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; document.getElementById(&#039;nextBtn1&#039;).disabled = false;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; }&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; // Следующий вопрос&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; function nextQuestion() {&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; currentQuestionIndex++;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; if (currentQuestionIndex &amp;lt; shuffledQuestions.length) {&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; loadQuestion();&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; } else {&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; showResult();&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; }&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; }&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; // Показать результат&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; function showResult() {&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; const resultContainer = document.getElementById(&#039;resultContainer&#039;);&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; const questionContainer = document.querySelector(&#039;.question-container.active&#039;);&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; const finalScore = document.getElementById(&#039;finalScore&#039;);&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; const resultComment = document.getElementById(&#039;resultComment&#039;);&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; // Скрываем вопросы, показываем результат&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; questionContainer.classList.remove(&#039;active&#039;);&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; resultContainer.classList.add(&#039;active&#039;);&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; // Отображаем счёт&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; finalScore.textContent = `${score}/${shuffledQuestions.length}`;&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; // Комментарий в зависимости от результата&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; let comment = &#039;&#039;;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; const percentage = (score / shuffledQuestions.length) * 100;&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; if (percentage &amp;lt;= 15) {&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; comment = &amp;quot;У вас 0-3 балла - вы спасены для общества, так как не углублялись в тематику аниме! Вы психически здоровы!&amp;quot;;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; } else if (percentage &amp;lt;= 30) {&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; comment = &amp;quot;У вас 4-6 баллов - вы начинающий анимешник! Есть куда расти, но уже неплохой старт.&amp;quot;;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; } else if (percentage &amp;lt;= 50) {&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; comment = &amp;quot;У вас 7-10 баллов - вы уверенный фанат аниме! Знаете основные хиты, но есть ещё много интересного.&amp;quot;;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; } else if (percentage &amp;lt;= 70) {&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; comment = &amp;quot;У вас 11-14 баллов - вы настоящий аниме-гуру! Ваши знания впечатляют, но даже вы можете узнать что-то новое.&amp;quot;;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; } else if (percentage &amp;lt;= 85) {&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; comment = &amp;quot;У вас 15-17 баллов - вы легенда аниме-мира! Ваши знания на грани фантастики, вы настоящий эксперт.&amp;quot;;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; } else {&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; comment = &amp;quot;У вас 18-20 баллов - вы бог аниме! Возможно, вы сами создавали некоторые из этих произведений?&amp;quot;;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; }&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; resultComment.textContent = comment;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; }&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; // Перезапуск квиза&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; function restartQuiz() {&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; const resultContainer = document.getElementById(&#039;resultContainer&#039;);&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; const questionContainer = document.querySelector(&#039;.question-container&#039;);&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; resultContainer.classList.remove(&#039;active&#039;);&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; questionContainer.classList.add(&#039;active&#039;);&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; initQuiz();&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; }&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; // Назначаем обработчики событий&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; document.getElementById(&#039;nextBtn1&#039;).onclick = nextQuestion;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; document.getElementById(&#039;restartBtn&#039;).onclick = restartQuiz;&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; // Инициализируем квиз при загрузке&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; window.onload = initQuiz;&lt;br /&gt;&amp;#160; &amp;#160; &amp;lt;/script&amp;gt;&lt;br /&gt;&amp;lt;/div&amp;gt;[/html]&lt;/p&gt;</description>
			<author>mybb@mybb.ru (Paradox)</author>
			<pubDate>Mon, 02 Feb 2026 16:12:55 +0300</pubDate>
			<guid>http://rparadox.rusff.me/viewtopic.php?pid=130#p130</guid>
		</item>
		<item>
			<title>Разлом</title>
			<link>http://rparadox.rusff.me/viewtopic.php?pid=125#p125</link>
			<description>&lt;p&gt;&lt;span style=&quot;display: block; text-align: right&quot;&gt;&lt;strong&gt;Преодолеваю гиперфиксацию&lt;/strong&gt;.&lt;/span&gt;&lt;/p&gt;&lt;hr /&gt;&lt;p&gt;[html]&amp;lt;div style=&amp;quot;background-color: #000000; color: #CCCCCC; padding: 20px; font-family: Arial, sans-serif; text-align: center;&amp;quot;&amp;gt;&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;lt;p style=&amp;quot;font-size: 1.1em; letter-spacing: 3px; margin-bottom: 25px;&amp;quot;&amp;gt;INSPIRED BY SIGNALIS&amp;lt;/p&amp;gt;&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;lt;audio controls style=&amp;quot;width: 80%; max-width: 600px; margin-bottom: 25px;&amp;quot;&amp;gt;&lt;br /&gt;&amp;#160; &amp;#160; &amp;lt;source src=&amp;quot;https://forumstatic.ru/files/001c/1f/11/28060.mp3&amp;quot; type=&amp;quot;audio/mpeg&amp;quot;&amp;gt;&lt;br /&gt;&amp;#160; &amp;#160; Ваш браузер не поддерживает аудио.&lt;br /&gt;&amp;#160; &amp;lt;/audio&amp;gt;&lt;br /&gt;&amp;#160; &lt;br /&gt;&amp;#160; &amp;lt;br&amp;gt;&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;lt;img src=&amp;quot;https://upforme.ru/uploads/001c/1f/11/2/648728.png&amp;quot; style=&amp;quot;max-width: 90%; margin-top: 15px; border: 1px solid #222;&amp;quot;&amp;gt;&lt;br /&gt;&amp;#160; &lt;br /&gt;&amp;#160; &amp;lt;br&amp;gt;&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;lt;img src=&amp;quot;https://upforme.ru/uploads/001c/1f/11/2/797686.jpg&amp;quot; style=&amp;quot;max-width: 90%; margin-top: 15px; border: 1px solid #222;&amp;quot;&amp;gt;&lt;br /&gt;&amp;#160; &lt;br /&gt;&amp;#160; &amp;lt;br&amp;gt;&lt;br /&gt;&amp;#160; &lt;br /&gt;&amp;#160; &amp;lt;img src=&amp;quot;https://upforme.ru/uploads/001c/1f/11/2/442971.jpg&amp;quot; style=&amp;quot;max-width: 90%; margin-top: 15px; border: 1px solid #222;&amp;quot;&amp;gt;&lt;/p&gt;
						&lt;p&gt;&amp;lt;/div&amp;gt;[/html]&lt;/p&gt;</description>
			<author>mybb@mybb.ru (Paradox)</author>
			<pubDate>Mon, 05 Jan 2026 23:33:23 +0300</pubDate>
			<guid>http://rparadox.rusff.me/viewtopic.php?pid=125#p125</guid>
		</item>
		<item>
			<title>Оформление</title>
			<link>http://rparadox.rusff.me/viewtopic.php?pid=121#p121</link>
			<description>&lt;div class=&quot;quote-box spoiler-box&quot;&gt;&lt;div onclick=&quot;$(this).toggleClass(&#039;visible&#039;); $(this).next().toggleClass(&#039;visible&#039;);&quot;&gt;2025 Эребус&lt;/div&gt;&lt;blockquote&gt;&lt;p&gt;[html]&amp;lt;!-- НАЧАЛО ПОСТА ЭРЕБУСА --&amp;gt;&lt;br /&gt;&amp;lt;div class=&amp;quot;erebus-chronicle-container&amp;quot;&amp;gt;&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; &amp;lt;!-- Стили (Изолированные) --&amp;gt;&lt;br /&gt;&amp;#160; &amp;#160; &amp;lt;style&amp;gt;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; /* Подключение шрифтов */&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; @import url(&#039;https://fonts.googleapis.com/css2?family=Cinzel:wght@400;700&amp;amp;family=Cormorant+Garamond:ital,wght@0,400;0,600;1,400&amp;amp;display=swap&#039;);&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; .erebus-chronicle-container {&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; background-color: #120e16;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; color: #e0d7eb; &lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; font-family: &#039;Cormorant Garamond&#039;, &#039;Georgia&#039;, &#039;Times New Roman&#039;, serif;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; /* Базовый размер не сработал, зададим его ниже для P */&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; padding: 40px;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; max-width: 950px;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; margin: 0 auto;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; border: 1px solid #4a3f5e;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; box-shadow: 0 0 25px rgba(0,0,0,0.9);&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; border-radius: 4px;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; }&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; /* !ВАЖНО: Принудительный размер шрифта для текста */&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; .erebus-chronicle-container p {&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; font-size: 20px !important; /* Force size */&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; line-height: 1.6 !important;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; margin-bottom: 20px;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; }&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; /* Заголовки */&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; .erebus-chronicle-container h3 {&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; font-family: &#039;Cinzel&#039;, &#039;Georgia&#039;, serif;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; color: #b39ddb;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; border-bottom: 1px solid #5e4b75;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; padding-bottom: 15px;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; margin-top: 50px;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; margin-bottom: 25px;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; font-weight: normal;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; font-size: 26px !important;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; letter-spacing: 2px;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; text-transform: uppercase;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; }&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; /* Выделения */&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; .erebus-chronicle-container strong {&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; color: #fff;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; font-weight: bold;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; text-shadow: 0 0 8px rgba(179, 157, 219, 0.3);&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; }&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; /* Мысли (курсив) */&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; .erebus-chronicle-container p.thought {&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; font-style: italic;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; color: #c5bce0; &lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; margin-left: 20px;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; border-left: 3px solid #5e4b75;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; padding-left: 20px;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; background: rgba(94, 75, 117, 0.1); /* Легкий фон для выделения */&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; padding-top: 10px;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; padding-bottom: 10px;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; }&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; /* Шепот Скверны */&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; .erebus-chronicle-container p.corruption {&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; font-style: italic;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; color: #a5d6a7; &lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; margin-left: 20px;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; border-left: 3px solid #2e7d32;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; padding-left: 20px;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; background: rgba(46, 125, 50, 0.1);&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; padding-top: 10px;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; padding-bottom: 10px;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; }&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; /* Картинки */&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; .erebus-chronicle-container .polaroid {&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; background-color: #1a1520;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; padding: 15px;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; border: 1px solid #3a2f4b;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; margin: 40px 0;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; text-align: center;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; box-shadow: 0 10px 25px rgba(0,0,0,0.5);&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; }&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; .erebus-chronicle-container img {&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; max-width: 100%;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; height: auto;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; display: block;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; margin: 0 auto;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; opacity: 0.95;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; border-radius: 2px;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; }&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; .erebus-chronicle-container .caption {&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; font-size: 16px !important; /* Уменьшил, чтобы не спорил с текстом */&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; color: #9575cd;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; margin-top: 15px;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; font-style: italic;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; font-family: &#039;Courier New&#039;, monospace;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; }&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; /* Письмо в конце */&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; .erebus-chronicle-container .letter-box {&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; background-color: #18141d;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; border: 1px solid #5e35b1;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; padding: 40px;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; margin-top: 60px;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; box-shadow: inset 0 0 60px rgba(0,0,0,0.6);&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; }&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; .erebus-chronicle-container .letter-header {&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; font-family: &#039;Courier New&#039;, monospace;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; color: #9575cd;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; border-bottom: 1px dashed #4a3f5e;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; padding-bottom: 15px;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; margin-bottom: 30px;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; font-size: 16px !important;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; line-height: 1.4;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; }&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; /* Блок подписи */&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; .erebus-chronicle-container .signature-container {&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; margin-top: 50px;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; text-align: right;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; width: 100%;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; }&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; .erebus-chronicle-container .signature-content {&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; display: inline-block;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; text-align: center;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; }&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; .erebus-chronicle-container .signature-text {&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; font-family: &#039;Cinzel&#039;, &#039;Georgia&#039;, serif;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; font-size: 22px !important;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; color: #d1c4e9;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; margin-bottom: 10px;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; display: block;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; }&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; .erebus-chronicle-container .seal-img {&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; width: 160px;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; opacity: 0.95;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; transform: rotate(-5deg);&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; }&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; /* Преписка */&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; .erebus-chronicle-container .disclaimer {&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; font-size: 14px !important;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; color: #6a5a7a;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; text-align: center;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; margin-bottom: 30px;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; letter-spacing: 1px;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; text-transform: uppercase;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; font-family: monospace;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; }&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; /* Аудио плеер */&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; .erebus-audio-player {&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; text-align: center;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; margin-bottom: 40px;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; padding: 10px;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; border-bottom: 1px solid #3a2f4b;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; }&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; /* Мобильная версия */&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; @media (max-width: 600px) {&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; .erebus-chronicle-container { padding: 15px; }&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; .erebus-chronicle-container p { font-size: 18px !important; }&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; .erebus-chronicle-container .signature-container { text-align: center; }&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; }&lt;br /&gt;&amp;#160; &amp;#160; &amp;lt;/style&amp;gt;&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; &amp;lt;!-- МУЗЫКА --&amp;gt;&lt;br /&gt;&amp;#160; &amp;#160; &amp;lt;div class=&amp;quot;erebus-audio-player&amp;quot;&amp;gt;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;lt;audio controls style=&amp;quot;width: 100%; max-width: 400px; border-radius: 20px; background: #f1f3f4;&amp;quot;&amp;gt;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;lt;source src=&amp;quot;https://forumstatic.ru/files/001c/1f/11/86390.mp3&amp;quot; type=&amp;quot;audio/mpeg&amp;quot;&amp;gt;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; Ваш браузер не поддерживает аудио элемент.&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;lt;/audio&amp;gt;&lt;br /&gt;&amp;#160; &amp;#160; &amp;lt;/div&amp;gt;&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; &amp;lt;!-- ПРЕПИСКА --&amp;gt;&lt;br /&gt;&amp;#160; &amp;#160; &amp;lt;div class=&amp;quot;disclaimer&amp;quot;&amp;gt;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; /// Архив Дома Белладонна. Запись &amp;#8470; 2024-End. &amp;lt;br&amp;gt;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; * События могут быть искажены субъективным восприятием автора. *&lt;br /&gt;&amp;#160; &amp;#160; &amp;lt;/div&amp;gt;&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; &amp;lt;!-- ЧАСТЬ 1: ПРАЗДНИК --&amp;gt;&lt;br /&gt;&amp;#160; &amp;#160; &amp;lt;div class=&amp;quot;polaroid&amp;quot;&amp;gt;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;lt;img src=&amp;quot;https://upforme.ru/uploads/001c/1f/11/2/940624.jpg&amp;quot; alt=&amp;quot;Праздник&amp;quot;&amp;gt;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;lt;div class=&amp;quot;caption&amp;quot;&amp;gt;&amp;quot;Управляемый хаос. Эффективность счастья: 140%.&amp;quot;&amp;lt;/div&amp;gt;&lt;br /&gt;&amp;#160; &amp;#160; &amp;lt;/div&amp;gt;&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; &amp;lt;p&amp;gt;Предновогодняя ночь опустилась на поместье Белладонна мягким, бархатным покровом, укутав старые стены в тишину и ожидание. В гостиной, напоенной густым ароматом хвои, горячего воска и мандариновых корок, царила атмосфера, которую Эребус мог бы охарактеризовать как «идеальный баланс тепла и света». Он сидел в глубоком кресле, позволяя бликам пламени плясать на своих бледных пальцах, и наблюдал за происходящим не как строгий надзиратель, а как уставший мастер, любующийся завершением сложного опыта.&amp;lt;/p&amp;gt;&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; &amp;lt;p&amp;gt;Мира, свернувшаяся на его коленях серебристым пушистым рогаликом, тихо посапывала, видя свои лисьи сны. Её тепло было единственной константой в этом переменчивом мире, за которую Эребус держался по-настоящему крепко.&amp;lt;/p&amp;gt;&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; &amp;lt;p&amp;gt;Вокруг же царил управляемый хаос. Младшие горничные порхали вокруг ёлки подобно ярким, неугомонным искрам. Их новые, остроконечные уши — результат утренней прихоти и его алхимического вмешательства — забавно подрагивали от смеха. Люди... Они так стремились прикоснуться к сказке, что попросили его изменить их физиологию. И он согласился. Не ради эксперимента, а ради той удивительной метаморфозы, которая произошла с самим пространством дома: скучная рутина трансформировалась в искреннюю, звенящую радость.&amp;lt;/p&amp;gt;&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; &amp;lt;p class=&amp;quot;thought&amp;quot;&amp;gt;«Удивительно. Всего лишь временная коррекция хрящевой ткани, а эффект сравним с мощнейшим антидепрессантом, распыленным в воздухе. Люди ищут магию в форме ушей, не замечая, что настоящая магия — это их способность генерировать счастье из ничего. Пожалуй, в этой формуле есть свое изящество.»&amp;lt;/p&amp;gt;&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; &amp;lt;p&amp;gt;Глядя на то, как свет гирлянд преломляется в стеклянных шарах, Эребус почувствовал, как мысли замедляют свой бег, обретая прозрачность кристалла. Этот покой напомнил ему о другом моменте тишины, когда он поставил финальную точку в документе, который здесь называли просто «&amp;lt;strong&amp;gt;Анкетой&amp;lt;/strong&amp;gt;».&amp;lt;/p&amp;gt;&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; &amp;lt;!-- ЧАСТЬ 2: АНКЕТА --&amp;gt;&lt;br /&gt;&amp;#160; &amp;#160; &amp;lt;div class=&amp;quot;polaroid&amp;quot;&amp;gt;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;lt;img src=&amp;quot;https://upforme.ru/uploads/001c/1f/11/2/11644.jpg&amp;quot; alt=&amp;quot;Анкета&amp;quot;&amp;gt;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;lt;div class=&amp;quot;caption&amp;quot;&amp;gt;&amp;quot;Автопортрет интеллекта. Прим.: глаза не светятся, это блик.&amp;quot;&amp;lt;/div&amp;gt;&lt;br /&gt;&amp;#160; &amp;#160; &amp;lt;/div&amp;gt;&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; &amp;lt;p&amp;gt;Тогда, в замкнутом пространстве кабинета, он занимался не бюрократией. Он занимался дистилляцией собственной души. Мир Разломов требовал определенности, и Эребус вылил свою суть на бумагу, превращая хаос мыслей в строгие, красивые строки чернил. Это было похоже на создание философского камня: отсечь всё лишнее, оставить лишь суть. Свои принципы, свои страхи, свою «Печать Энтропии» — он каталогизировал всё, превращая свои слабости в известные переменные.&amp;lt;/p&amp;gt;&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; &amp;lt;p&amp;gt;Заполнение той анкеты стало для него ритуалом заземления. Он словно вбил золотой гвоздь в карту реальности, заявив: «Я — Эребус. Я существую. И вот мои правила игры».&amp;lt;/p&amp;gt;&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; &amp;lt;p class=&amp;quot;thought&amp;quot;&amp;gt;«Хаос снаружи неизбежен. Но внутри, на этих страницах и в этом разуме, архитектура личности теперь безупречна. Я узаконил себя в этом мире.»&amp;lt;/p&amp;gt;&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; &amp;lt;p&amp;gt;Геката бесшумно возникла рядом, ставя на столик фарфоровый чайник. Пар поднимался вверх, сплетаясь с дымом камина. Эребус едва заметно кивнул ей, принимая чашку. В эту ночь даже великому скептику не хотелось разбирать чудо на атомы. Хотелось просто быть его частью.&amp;lt;/p&amp;gt;&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; &amp;lt;!-- ЧАСТЬ 3: ОБЪЯВЛЕНИЕ --&amp;gt;&lt;br /&gt;&amp;#160; &amp;#160; &amp;lt;p&amp;gt;Память услужливо сменила декорации. Тишина кабинета сменилась гулом воспоминаний о том вечере, когда он, буквально выжатый после многочасовой работы над Анкетой, переступил порог Питейной.&amp;lt;/p&amp;gt;&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; &amp;lt;p&amp;gt;Эребус помнил то физическое ощущение нехватки кислорода — не столько от быстрой ходьбы, сколько от необходимости покинуть свою стерильную капсулу и окунуться в бурлящий социальный бульон. Питейная встретила его плотной стеной звука, запаха дешевого эля и жареного мяса. Для него это было похоже на вход в центрифугу: слишком громко, слишком хаотично, слишком многолюдно.&amp;lt;/p&amp;gt;&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; &amp;lt;div class=&amp;quot;polaroid&amp;quot;&amp;gt;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;lt;img src=&amp;quot;https://upforme.ru/uploads/001c/1f/11/2/303899.jpg&amp;quot; alt=&amp;quot;Объявление&amp;quot;&amp;gt;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;lt;div class=&amp;quot;caption&amp;quot;&amp;gt;&amp;quot;Социальный протокол выполнен. Уровень дискомфорта: критический.&amp;quot;&amp;lt;/div&amp;gt;&lt;br /&gt;&amp;#160; &amp;#160; &amp;lt;/div&amp;gt;&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; &amp;lt;p&amp;gt;Он чувствовал себя инородным телом, случайно попавшим в здоровый организм. Растрепанный, с чернильными пятнами на манжетах, он с трудом подавил желание стать невидимым. Социальный этикет требовал приветствовать присутствующих. Эребус выполнил этот ритуал механически, на остатках волевого ресурса, кивая знакомым лицам, которые в дымке таверны казались размытыми пятнами Роршаха.&amp;lt;/p&amp;gt;&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; &amp;lt;p&amp;gt;Но у него была цель. И эта цель служила якорем, удерживающим его в реальности. В руках он сжимал свернутый пергамент — объявление. Ему нужен был проводник. Не просто наемник, способный махать мечом, а переменная, способная уравновесить его собственные недостатки в грядущем путешествии.&amp;lt;/p&amp;gt;&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; &amp;lt;p&amp;gt;Он ожидал увидеть сурового следопыта или алчного наемника. Но судьба, обладающая специфическим чувством юмора, подбросила ему нечто иное.&amp;lt;/p&amp;gt;&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; &amp;lt;p&amp;gt;Кобольд. Существо, которое в обычной классификации Эребуса занимало место где-то между &amp;quot;интересным образцом фауны&amp;quot; и &amp;quot;потенциальным ингредиентом&amp;quot;. Но этот экземпляр был девиантным. В его янтарных глазах с вертикальными зрачками горел не голод, а пламя, достойное императора.&amp;lt;/p&amp;gt;&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; &amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;— Кобольдская Империя,&amp;lt;/strong&amp;gt; — повторил про себя Эребус, пробуя эту фразу на вкус. &amp;lt;strong&amp;gt;— Звучит как утопия, обреченная на крах.&amp;lt;/strong&amp;gt;&amp;lt;/p&amp;gt;&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; &amp;lt;p&amp;gt;Но именно этот масштаб мышления подкупил его. Когда маленькое существо с черной чешуей начало с жаром излагать свои планы по мировому господству, Эребус впервые за вечер почувствовал не раздражение, а научный азарт. Большинство посетителей таверны мечтали лишь о том, чтобы дожить до утра. Этот же Кобольд мыслил категориями вечности.&amp;lt;/p&amp;gt;&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; &amp;lt;p class=&amp;quot;thought&amp;quot;&amp;gt;«Амбиции — это единственное топливо, которое имеет значение. Вектор его стремлений абсурден, но его магнитуда впечатляет. Союз с таким существом нелогичен. И именно поэтому это может сработать.»&amp;lt;/p&amp;gt;&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; &amp;lt;p&amp;gt;Так, среди звона кружек и пьяного хохота, был заключен самый странный союз в истории Дома Белладонна. Мрачный эльф-алхимик и будущий &amp;quot;Император&amp;quot; кобольдов.&amp;lt;/p&amp;gt;&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; &amp;lt;!-- ЧАСТЬ 4: КРАЖА И ИГРУШКА --&amp;gt;&lt;br /&gt;&amp;#160; &amp;#160; &amp;lt;p&amp;gt;Эребус осторожно, стараясь не нарушить хрупкую геометрию сна, переложил Миру с коленей на мягкую обивку кресла. Лисица недовольно фыркнула, но тут же свернулась обратно, приняв форму идеальной запятой.&amp;lt;/p&amp;gt;&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; &amp;lt;p&amp;gt;Алхимик поднялся и подошел к каминной полке. Там, среди пыльных колб и стопок бумаг, лежал предмет, совершенно не вписывающийся в этот рабочий натюрморт — сфера, инкрустированная россыпью драгоценных камней. В свете огня они вспыхнули хищным, холодным блеском. Эребус подбросил артефакт в руке, оценивая его вес и центровку, а затем, с ловкостью фокусника, привязал к золотому ушку простую бечевку.&amp;lt;/p&amp;gt;&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; &amp;lt;div class=&amp;quot;polaroid&amp;quot;&amp;gt;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;lt;img src=&amp;quot;https://upforme.ru/uploads/001c/1f/11/2/713303.jpg&amp;quot; alt=&amp;quot;Игрушка&amp;quot;&amp;gt;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;lt;div class=&amp;quot;caption&amp;quot;&amp;gt;&amp;quot;Маскировка улики. Уровень: Гранд-Мастер.&amp;quot;&amp;lt;/div&amp;gt;&lt;br /&gt;&amp;#160; &amp;#160; &amp;lt;/div&amp;gt;&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; &amp;lt;p&amp;gt;Один шаг к елке — и древний магический артефакт, за который иные коллекционеры отдали бы полжизни, занял место между стеклянной шишкой и пряничным домиком.&amp;lt;/p&amp;gt;&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; &amp;lt;p class=&amp;quot;thought&amp;quot;&amp;gt;«Идеальная маскировка. Лучшее место, чтобы спрятать украденную вещь — это у всех на виду, замаскировав её под праздничную безделушку. Ирония — самая надежная форма защиты.»&amp;lt;/p&amp;gt;&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; &amp;lt;p&amp;gt;Холод камней под пальцами мгновенно перенес его в Вечный Дол. Выставка Талантов. Мероприятие, представлявшее собой квинтэссенцию всего, что он презирал: тщеславия, шума и бездарной траты ресурсов. Он оказался там случайно, но остался ради неё — сферы. И ради той, кто помогла её достать.&amp;lt;/p&amp;gt;&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; &amp;lt;p&amp;gt;Память нарисовала образ маленькой кобольдши-барда. Это существо было живым воплощением акустической атаки. Эребус помнил, как она вышла на сцену — маленькая, черная, с горящими янтарными глазами — и начала играть. Это было не просто выступление, это была эмоциональная манипуляция высшего порядка. Дворяне, эти напомаженные манекены, рыдали навзрыд, размазывая тушь и теряя остатки достоинства.&amp;lt;/p&amp;gt;&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; &amp;lt;p class=&amp;quot;thought&amp;quot;&amp;gt;«Она играла на их нервах так же виртуозно, как на струнах. А я... я играл роль громоотвода.»&amp;lt;/p&amp;gt;&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; &amp;lt;p&amp;gt;Пока зал тонул в слезах и овациях, Эребус вышел в центр. Ему не нужно было кричать. Ему хватило лишь поднять бровь и начать громко, с убийственной вежливостью критиковать «примитивную магическую структуру» главного экспоната выставки. Его снобизм сработал как магнит. Вся стража, все взгляды устремились на него, на этого наглого эльфа, посмевшего оскорбить святыню.&amp;lt;/p&amp;gt;&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; &amp;lt;p&amp;gt;В этот момент идеального социального напряжения, пока он держал на себе внимание толпы, как дирижер держит паузу, маленькая тень скользнула к пьедесталу. Щелчок — и сфера исчезла.&amp;lt;/p&amp;gt;&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; &amp;lt;p&amp;gt;Глядя на артефакт, теперь мирно висящий на ветке, Эребус почувствовал, как уголки его губ дрогнули, нарушая привычную бесстрастность лица. Это была не просто кража. Это был симбиоз. Хаос кобольда и порядок алхимика, слившиеся в идеальное преступление.&amp;lt;/p&amp;gt;&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; &amp;lt;!-- ЧАСТЬ 5: ЭТЕЛЬ --&amp;gt;&lt;br /&gt;&amp;#160; &amp;#160; &amp;lt;p&amp;gt;Эребус легким движением повесил новоиспеченную «игрушку» на еловую лапу. Сфера качнулась и замерла, идеально слившись с мишурой. Теперь это был не украденный артефакт древности, а просто блестящий шар, отражающий праздничные огни.&amp;lt;/p&amp;gt;&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; &amp;lt;p class=&amp;quot;thought&amp;quot;&amp;gt;«Мимикрия завершена. Объект скрыт в открытом доступе.»&amp;lt;/p&amp;gt;&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; &amp;lt;p&amp;gt;Он отошел от елки и принял из рук Гекаты фарфоровую чашку. Чай был обжигающе горячим, с терпкой нотой можжевельника и сушеных трав. Этот вкус — сложный, вяжущий, лекарственный — мгновенно перенес его из уютной гостиной в холодные залы Академии Алхимии.&amp;lt;/p&amp;gt;&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; &amp;lt;div class=&amp;quot;polaroid&amp;quot;&amp;gt;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;lt;img src=&amp;quot;https://upforme.ru/uploads/001c/1f/11/2/997436.jpg&amp;quot; alt=&amp;quot;Этель&amp;quot;&amp;gt;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;lt;div class=&amp;quot;caption&amp;quot;&amp;gt;&amp;quot;Яд или лекарство? Всё зависит от дозировки и скуки.&amp;quot;&amp;lt;/div&amp;gt;&lt;br /&gt;&amp;#160; &amp;#160; &amp;lt;/div&amp;gt;&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; &amp;lt;p&amp;gt;«Зимний Симпозиум Здравоохранения». Мероприятие, которое обещало быть смертельно скучным парадом лекций о лечении насморка ромашкой. Эребус присутствовал там исключительно ради соблюдения протокола, ощущая себя микроскопом, которым забивают гвозди.&amp;lt;/p&amp;gt;&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; &amp;lt;p&amp;gt;Так продолжалось ровно до тех пор, пока он не встретил её.&amp;lt;/p&amp;gt;&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; &amp;lt;p&amp;gt;Леди Этель из Дома Ренд. Она выделялась среди серой массы академиков, как рубин, упавший в кучу золы. Вампирша, рассуждающая о лечении простуды — в этом уже была великолепная ирония. Но когда они разговорились в кулуарах, Эребус понял: перед ним не просто красивая хищница, а коллега, чья научная этика так же эластична, как и его собственная.&amp;lt;/p&amp;gt;&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; &amp;lt;p&amp;gt;Их диалог быстро перерос в дуэль. Не на шпагах, а на формулах.&amp;lt;br&amp;gt;&lt;br /&gt;&amp;#160; &amp;#160; — Традиционные методы слишком медленны, — заметила она, крутя в руках бокал с густой красной жидкостью, подозрительно напоминающей не вино. — Организм нужно шокировать, чтобы он забыл о болезни.&amp;lt;br&amp;gt;&lt;br /&gt;&amp;#160; &amp;#160; — Или перестроить, — парировал Эребус. — Зачем лечить симптом, если можно модифицировать носителя?&amp;lt;/p&amp;gt;&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; &amp;lt;p&amp;gt;Они заключили пари. Кто создаст самое «интересное» зелье от зимней хандры. Не самое безопасное, не самое дешевое, а именно &amp;lt;em&amp;gt;интересное&amp;lt;/em&amp;gt;. Это была восхитительная конкуренция. Пока остальные алхимики возились с медом и лимоном, Эребус и Этель обсуждали дозировки яда виверны и использование гемомантии для ускорения метаболизма.&amp;lt;/p&amp;gt;&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; &amp;lt;p class=&amp;quot;thought&amp;quot;&amp;gt;«Она была опасна. Она была блестяща. Редкое сочетание, когда интеллект собеседника возбуждает не меньше, чем его внешность. В тот вечер я не нашел лекарство от простуды, но нашел того, кто понимает язык «сомнительных экспериментов».»&amp;lt;/p&amp;gt;&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; &amp;lt;p&amp;gt;Эребус сделал глоток чая, скрывая улыбку в пару. Та битва умов закончилась ничьей — оба их эликсира были признаны «чрезвычайно эффективными и категорически запрещенными к использованию на живых людях». Прекрасный результат.&amp;lt;/p&amp;gt;&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; &amp;lt;!-- ЧАСТЬ 6: НОАТИС И РЕСПИРАТОР --&amp;gt;&lt;br /&gt;&amp;#160; &amp;#160; &amp;lt;p&amp;gt;Эребус сделал еще один глоток, позволяя терпкости чая омыть нёбо, и лениво перевел взгляд в сторону. Геката, бесшумная как тень, убирала со стола остатки его дневной работы. Среди свитков и перьев, которые она укладывала в ящик, мелькнул знакомый кожаный ремешок и медная окантова — его старый походный респиратор.&amp;lt;/p&amp;gt;&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; &amp;lt;p&amp;gt;Этот потертый кусок кожи и стекла мгновенно перечеркнул уют гостиной, вернув Эребуса в тот день, когда его карьера едва не оборвалась под щелчок арбалетного болта.&amp;lt;/p&amp;gt;&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; &amp;lt;p&amp;gt;Они с Принцем Ноатисом стояли у входа. Это была научная экспедиция: изучить патоген, поразивший целое поселение. Ноатис, полный благородного желания лично оценить ситуацию, шагнул вперед с открытым лицом. Для него это был жест бесстрашия и солидарности с народом. Для Эребуса это было вопиющим нарушением техники безопасности.&amp;lt;/p&amp;gt;&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; &amp;lt;div class=&amp;quot;polaroid&amp;quot;&amp;gt;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;lt;img src=&amp;quot;https://upforme.ru/uploads/001c/1f/11/2/735978.jpg&amp;quot; alt=&amp;quot;Ноатис&amp;quot;&amp;gt;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;lt;div class=&amp;quot;caption&amp;quot;&amp;gt;&amp;quot;Этикет — ничто, кислород — всё. Безопасность оправдывает насилие.&amp;quot;&amp;lt;/div&amp;gt;&lt;br /&gt;&amp;#160; &amp;#160; &amp;lt;/div&amp;gt;&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; &amp;lt;p&amp;gt;Алхимик не стал тратить время на уговоры или объяснение аэрозольного метода передачи инфекции. Он просто шагнул к монарху и резким, грубым движением натянул респираторную маску прямо на идеальное, аристократическое лицо Принца, плотно затянув ремешки на затылке.&amp;lt;/p&amp;gt;&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; &amp;lt;p class=&amp;quot;thought&amp;quot;&amp;gt;«Объект «Принц» входит в токсичную среду без защиты. Вероятность заражения — 98%. Логическое решение: принудительная изоляция дыхательных путей. Социальные протоколы — игнорировать.»&amp;lt;/p&amp;gt;&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; &amp;lt;p&amp;gt;Реакция была мгновенной. Щелчок взводимых арбалетов разрезал тишину. Личная гвардия, видящая, как какой-то эльф грубо хватает их правителя за лицо, среагировала по уставу. Наконечник уставился в грудь и голову Эребуса.&amp;lt;/p&amp;gt;&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; &amp;lt;p&amp;gt;Ноатис замер, ошеломленный такой наглостью, моргая из-за толстых стекол маски. Эребус же, даже не отпустив ремешки, медленно повернул голову к начальнику стражи. В его взгляде не было страха, только холодное раздражение ученого, которого отвлекают от важного эксперимента глупыми угрозами.&amp;lt;/p&amp;gt;&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; &amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;— Если он сделает вдох,&amp;lt;/strong&amp;gt; — спокойно произнес он сквозь собственный респиратор, &amp;lt;strong&amp;gt;— вам некого будет охранять. Опустите оружие.&amp;lt;/strong&amp;gt;&amp;lt;/p&amp;gt;&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; &amp;lt;p&amp;gt;Сейчас, в тепле и безопасности, Эребус усмехнулся. Тогда его чуть не пристрелили за «покушение». Но зато Принц не закашлял ни разу. Вроде бы. Эффективность снова победила этикет.&amp;lt;/p&amp;gt;&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; &amp;lt;!-- ЧАСТЬ 7: СКВЕРНА --&amp;gt;&lt;br /&gt;&amp;#160; &amp;#160; &amp;lt;p&amp;gt;Воспоминание о Принце и респираторе растворилось, уступая место реальности. Эребус снова ощутил мягкость бархата под пальцами и тепло камина. Елка мерцала, горничные тихо смеялись в углу, Мира сопела во сне. Казалось, мир наконец-то пришел в состояние идеального покоя. Простые радости — тепло, чай, тишина — сейчас они казались не банальностью, а высшим достижением эволюции.&amp;lt;/p&amp;gt;&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; &amp;lt;p&amp;gt;Он позволил себе расслабиться, прикрыв глаза.&amp;lt;/p&amp;gt;&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; &amp;lt;p&amp;gt;Но тишина в его голове никогда не была абсолютной. Сквозь треск дров и шелест еловых иголок просочился иной звук. Не слышимый ухом, но отчетливо вибрирующий в нейронах. Вкрадчивый, тягучий, как нефть, голос.&amp;lt;/p&amp;gt;&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; &amp;lt;p class=&amp;quot;corruption&amp;quot;&amp;gt;«Ты называешь это отдыхом, мой милый алхимик? Ты думаешь, что спасся от бурь в этой гавани? Оглянись...»&amp;lt;/p&amp;gt;&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; &amp;lt;p&amp;gt;Эребус не вздрогнул. Он знал этот голос лучше, чем свой собственный.&amp;lt;/p&amp;gt;&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; &amp;lt;p class=&amp;quot;corruption&amp;quot;&amp;gt;«Тот контракт с Кобольдом... Та кража Сферы... Та дерзость с Принцем... Ты думаешь, это была лишь твоя смелость? Нет. Это была я. Я толкала тебя к краю. Я шептала тебе сомнения, которые рождали теории. Я вела тебя к Бездне, шаг за шагом, прикрываясь твоим &amp;quot;научным интересом&amp;quot;. Разве бездна не прекрасна?»&amp;lt;/p&amp;gt;&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; &amp;lt;div class=&amp;quot;polaroid&amp;quot;&amp;gt;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;lt;img src=&amp;quot;https://upforme.ru/uploads/001c/1f/11/2/312242.jpg&amp;quot; alt=&amp;quot;Скверна&amp;quot;&amp;gt;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;lt;div class=&amp;quot;caption&amp;quot;&amp;gt;&amp;quot;Внутренний диалог с лучшим врагом. Патология как вдохновение.&amp;quot;&amp;lt;/div&amp;gt;&lt;br /&gt;&amp;#160; &amp;#160; &amp;lt;/div&amp;gt;&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; &amp;lt;p&amp;gt;Тень за его спиной сгустилась. Она не падала от предметов, она рождалась из пустоты. Вязкая, темная материя поднялась над спинкой кресла, формируясь в текучий женский силуэт. Множество призрачных рук мягко легли на плечи Эребуса, не давя, но напоминая о своем присутствии. Прекрасное и жуткое лицо с закрытыми глазами возникло прямо у его уха.&amp;lt;/p&amp;gt;&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; &amp;lt;p class=&amp;quot;corruption&amp;quot;&amp;gt;«Ты — мой сосуд, Эребус. А я — твое вдохновение. Мы достигли этого финала года вместе.»&amp;lt;/p&amp;gt;&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; &amp;lt;p&amp;gt;Эребус медленно открыл глаза. Он не стал стряхивать эти призрачные руки. Он не потянулся за сывороткой-супрессором. В эту ночь он был честен с собой до конца.&amp;lt;/p&amp;gt;&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; &amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;— Диагноз верен,&amp;lt;/strong&amp;gt; — тихо произнес он в пустоту, отвечая голосу в своей голове. &amp;lt;strong&amp;gt;— Ты — патология. Ты — хроническая болезнь, разъедающая структуру моей личности. Но...&amp;lt;/strong&amp;gt;&amp;lt;/p&amp;gt;&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; &amp;lt;p&amp;gt;Он посмотрел на свое отражение в темном оконном стекле, где за его плечом угадывалась тьма.&amp;lt;/p&amp;gt;&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; &amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;— ...ты стала неотъемлемой переменной моего уравнения. Без твоих вопросов мои ответы были бы слишком простыми. С Новым Годом, моя дорогая Скверна.&amp;lt;/strong&amp;gt;&amp;lt;/p&amp;gt;&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; &amp;lt;!-- ЭПИЛОГ / ПИСЬМО --&amp;gt;&lt;br /&gt;&amp;#160; &amp;#160; &amp;lt;div class=&amp;quot;letter-box&amp;quot;&amp;gt;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;lt;div class=&amp;quot;letter-header&amp;quot;&amp;gt;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; Кому: Жителям Сказания Разлома / Переменным Хаоса&amp;lt;br&amp;gt;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; От кого: Лорд Эребус, Глава Дома Белладонна&amp;lt;br&amp;gt;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; Статус: Архивировано&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;lt;/div&amp;gt;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;lt;h3&amp;gt;«О переменчивости грядущего цикла»&amp;lt;/h3&amp;gt;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;lt;p&amp;gt;Календарный цикл завершен. С точки зрения сухой статистики, тот факт, что вы читаете эти строки, уже является успехом. Вы пережили шторма, яды и собственные ошибки. Это похвально.&amp;lt;/p&amp;gt;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;lt;p&amp;gt;В грядущем году я, вопреки традициям, не стану желать вам спокойствия. Спокойствие — это стагнация, смерть разума и остановка прогресса. Я желаю вам обратного.&amp;lt;/p&amp;gt;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;lt;p&amp;gt;Я желаю вам стать &amp;lt;strong&amp;gt;Аномалиями&amp;lt;/strong&amp;gt;.&amp;lt;/p&amp;gt;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;lt;p&amp;gt;Будьте непредсказуемыми. Будьте сложными. Создавайте ситуации, которые заставят мой аналитический ум искать новые формулы. Пусть ваши приключения станут теми данными, которые не стыдно занести в вечные архивы.&amp;lt;/p&amp;gt;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;lt;p&amp;gt;Мир Разлома огромен, и он требует исследования. Не разочаруйте меня скукой. Играйте так, чтобы остаться в истории.&amp;lt;/p&amp;gt;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;lt;p&amp;gt;Мой архив ждет.&amp;lt;/p&amp;gt;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;lt;!-- Подпись и печать СПРАВА --&amp;gt;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;lt;div class=&amp;quot;signature-container&amp;quot;&amp;gt;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;lt;div class=&amp;quot;signature-content&amp;quot;&amp;gt;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;lt;span class=&amp;quot;signature-text&amp;quot;&amp;gt;Лорд Эребус,&amp;lt;br&amp;gt;Магистр Алхимии&amp;lt;/span&amp;gt;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;lt;img src=&amp;quot;https://upforme.ru/uploads/001c/1f/11/2/535441.png&amp;quot; alt=&amp;quot;Печать&amp;quot; class=&amp;quot;seal-img&amp;quot;&amp;gt;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;lt;/div&amp;gt;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;lt;/div&amp;gt;&lt;br /&gt;&amp;#160; &amp;#160; &amp;lt;/div&amp;gt;&lt;/p&gt;
						&lt;p&gt;&amp;lt;/div&amp;gt;&lt;br /&gt;&amp;lt;!-- КОНЕЦ ПОСТА --&amp;gt;[/html]&lt;/p&gt;&lt;/blockquote&gt;&lt;/div&gt;</description>
			<author>mybb@mybb.ru (Paradox)</author>
			<pubDate>Thu, 04 Dec 2025 15:37:37 +0300</pubDate>
			<guid>http://rparadox.rusff.me/viewtopic.php?pid=121#p121</guid>
		</item>
		<item>
			<title>Развлечения</title>
			<link>http://rparadox.rusff.me/viewtopic.php?pid=88#p88</link>
			<description>&lt;div class=&quot;quote-box spoiler-box&quot;&gt;&lt;div onclick=&quot;$(this).toggleClass(&#039;visible&#039;); $(this).next().toggleClass(&#039;visible&#039;);&quot;&gt;Судоку&lt;/div&gt;&lt;blockquote&gt;&lt;p&gt;[html]&amp;lt;!DOCTYPE html&amp;gt;&lt;br /&gt;&amp;lt;html lang=&amp;quot;ru&amp;quot;&amp;gt;&lt;br /&gt;&amp;lt;head&amp;gt;&lt;br /&gt;&amp;#160; &amp;#160; &amp;lt;meta charset=&amp;quot;UTF-8&amp;quot;&amp;gt;&lt;br /&gt;&amp;#160; &amp;#160; &amp;lt;meta name=&amp;quot;viewport&amp;quot; content=&amp;quot;width=device-width, initial-scale=1.0&amp;quot;&amp;gt;&lt;br /&gt;&amp;#160; &amp;#160; &amp;lt;title&amp;gt;Судоку - За Отчизну!&amp;lt;/title&amp;gt;&lt;br /&gt;&amp;#160; &amp;#160; &amp;lt;link href=&amp;quot;https://fonts.googleapis.com/css2?family=Roboto:wght@300;400;700&amp;amp;display=swap&amp;quot; rel=&amp;quot;stylesheet&amp;quot;&amp;gt;&lt;br /&gt;&amp;#160; &amp;#160; &amp;lt;style&amp;gt;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; body {&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; margin: 0;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; overflow: hidden; /* Prevent scrollbar due to pseudo-elements */&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; }&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; .bleach-sudoku-container {&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; all: initial;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; font-family: &#039;Roboto&#039;, &#039;Oxygen&#039;, &#039;Ubuntu&#039;, &#039;Cantarell&#039;, &#039;Fira Sans&#039;, &#039;Droid Sans&#039;, &#039;Helvetica Neue&#039;, sans-serif;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; display: flex;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; flex-direction: column;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; align-items: center;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; justify-content: center;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; min-height: 100vh;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; /* Советский фон: темно-серый, почти как бетон или военная форма */&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; background: #3c3c3c; /* Темно-серый */&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; color: #e0e0e0; /* Светлый текст */&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; padding: 20px;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; box-sizing: border-box;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; position: relative;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; overflow: hidden;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; }&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; .bleach-sudoku-container::before {&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; content: &amp;quot;&amp;quot;;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; position: absolute;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; top: 0;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; left: 0;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; right: 0;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; bottom: 0;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; /* Менее выраженные градиенты или их отсутствие */&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; background-image: none; /* Убираем яркие радиальные градиенты */&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; pointer-events: none;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; }&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; .bleach-sudoku-title {&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; all: initial;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; font-family: &#039;Roboto&#039;, &#039;Oxygen&#039;, &#039;Ubuntu&#039;, &#039;Cantarell&#039;, &#039;Fira Sans&#039;, &#039;Droid Sans&#039;, &#039;Helvetica Neue&#039;, sans-serif;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; font-size: 2.8rem;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; font-weight: 700;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; /* Цвет названия: золотистый или яркий красный */&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; color: #ffd700; /* Золотой */&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; text-shadow: 0 0 10px rgba(255, 215, 0, 0.6), 0 0 20px rgba(255, 215, 0, 0.3);&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; margin-bottom: 15px;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; letter-spacing: 3px;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; z-index: 10;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; position: relative;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; text-align: center;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; }&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; .bleach-sudoku-subtitle {&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; all: initial;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; font-family: &#039;Roboto&#039;, &#039;Oxygen&#039;, &#039;Ubuntu&#039;, &#039;Cantarell&#039;, &#039;Fira Sans&#039;, &#039;Droid Sans&#039;, &#039;Helvetica Neue&#039;, sans-serif;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; font-size: 1rem;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; /* Приглушенный светло-желтый или белый */&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; color: rgba(255, 255, 255, 0.8);&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; margin-bottom: 25px;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; text-align: center;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; letter-spacing: 1px;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; z-index: 10;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; position: relative;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; }&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; .bleach-sudoku-board {&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; all: initial;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; display: grid;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; grid-template-columns: repeat(9, 52px);&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; grid-template-rows: repeat(9, 52px);&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; gap: 1px;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; /* Строгий цвет фона доски */&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; background: #4a4a4a; /* Темно-серый */&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; border: 6px solid #4a4a4a; /* Граница в тон фона */&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; box-shadow:&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; 0 0 20px rgba(0, 0, 0, 0.5),&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; inset 0 0 15px rgba(0, 0, 0, 0.6);&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; z-index: 10;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; position: relative;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; margin-bottom: 25px;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; }&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; .bleach-sudoku-cell {&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; all: initial;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; width: 52px;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; height: 52px;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; /* Цвет ячейки: темный, &amp;quot;рабочий&amp;quot; */&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; background: #2b2b2b; /* Очень темно-серый */&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; border: 1px solid rgba(100, 100, 100, 0.4); /* Мягкая серая граница */&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; display: flex;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; align-items: center;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; justify-content: center;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; font-family: &#039;Roboto&#039;, &#039;Oxygen&#039;, &#039;Ubuntu&#039;, &#039;Cantarell&#039;, &#039;Fira Sans&#039;, &#039;Droid Sans&#039;, &#039;Helvetica Neue&#039;, sans-serif;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; font-size: 1.6rem;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; font-weight: 400;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; color: #e0e0e0; /* Светлый текст */&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; cursor: pointer;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; transition: all 0.3s ease;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; box-sizing: border-box;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; position: relative;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; }&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; .bleach-sudoku-cell:hover {&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; /* Менее яркая подсветка при наведении */&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; background: #404040; /* Средне-серый */&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; box-shadow: 0 0 8px rgba(100, 100, 100, 0.6);&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; }&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; .bleach-sudoku-cell.bleach-given {&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; /* Заданные числа: более строгий цвет */&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; background: #353535; /* Чуть светлее фона ячеек */&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; color: #ffd700; /* Золотой или светло-желтый */&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; text-shadow: 0 0 5px rgba(255, 215, 0, 0.4);&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; cursor: default;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; }&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; .bleach-sudoku-cell.bleach-selected {&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; /* Выделенная ячейка: акцент красного */&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; background: rgba(178, 34, 34, 0.4); /* Огненно-красный */&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; box-shadow: 0 0 15px rgba(178, 34, 34, 0.8);&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; border: 2px solid #b22222; /* Красная граница */&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; }&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; .bleach-sudoku-cell.bleach-error {&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; /* Ошибка: все еще красный, но менее &amp;quot;кричащий&amp;quot; */&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; background: rgba(139, 0, 0, 0.6); /* Темно-красный */&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; animation: bleach-error-pulse 0.6s ease-in-out;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; }&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; .bleach-sudoku-cell.bleach-hint {&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; /* Подсказка: зеленый, но приглушенный */&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; background: rgba(34, 139, 34, 0.5); /* Лесной зеленый */&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; animation: bleach-hint-glow 1s ease-in-out;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; }&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; .bleach-sudoku-cell.bleach-highlight-row,&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; .bleach-sudoku-cell.bleach-highlight-col,&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; .bleach-sudoku-cell.bleach-highlight-box {&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; /* Подсветка: приглушенный серый */&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; background: rgba(70, 70, 70, 0.3);&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; }&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; .bleach-sudoku-cell.bleach-highlight-duplicate {&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; /* Дубликаты: оранжевый, но темнее */&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; background: rgba(184, 134, 11, 0.5); /* Темный золотисто-оранжевый */&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; box-shadow: 0 0 8px rgba(184, 134, 11, 0.6);&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; }&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; /* Толстые границы для 3x3 блоков */&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; .bleach-sudoku-cell:nth-child(3n):not(:nth-child(9n)) {&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; border-right: 3px solid #4a4a4a;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; }&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; .bleach-sudoku-cell:nth-child(n+19):nth-child(-n+27),&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; .bleach-sudoku-cell:nth-child(n+46):nth-child(-n+54) {&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; border-bottom: 3px solid #4a4a4a;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; }&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; @keyframes bleach-error-pulse {&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; 0%, 100% { transform: scale(1); box-shadow: 0 0 10px rgba(139, 0, 0, 0.8); }&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; 50% { transform: scale(1.08); box-shadow: 0 0 20px rgba(139, 0, 0, 1); }&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; }&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; @keyframes bleach-hint-glow {&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; 0%, 100% { box-shadow: 0 0 8px rgba(34, 139, 34, 0.6); }&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; 50% { box-shadow: 0 0 20px rgba(34, 139, 34, 1); }&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; }&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; .bleach-sudoku-controls {&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; all: initial;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; display: flex;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; gap: 15px;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; margin-bottom: 20px;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; z-index: 10;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; position: relative;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; flex-wrap: wrap;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; justify-content: center;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; }&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; .bleach-sudoku-btn {&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; all: initial;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; font-family: &#039;Roboto&#039;, &#039;Oxygen&#039;, &#039;Ubuntu&#039;, &#039;Cantarell&#039;, &#039;Fira Sans&#039;, &#039;Droid Sans&#039;, &#039;Helvetica Neue&#039;, sans-serif;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; /* Кнопки: строгие, с легким градиентом красного или серого */&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; background: linear-gradient(45deg, #8b0000, #b22222); /* От темно-красного до красного */&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; color: #e0e0e0;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; border: none;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; padding: 12px 24px;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; border-radius: 5px; /* Менее скругленные кнопки */&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; cursor: pointer;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; font-size: 0.95rem;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; font-weight: 400;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; transition: all 0.3s ease;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; box-shadow: 0 4px 10px rgba(0, 0, 0, 0.3);&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; letter-spacing: 0.5px;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; }&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; .bleach-sudoku-btn:hover:not(:disabled) {&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; transform: translateY(-2px); /* Меньший эффект при наведении */&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; box-shadow: 0 6px 15px rgba(0, 0, 0, 0.5);&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; background: linear-gradient(45deg, #b22222, #cd5c5c);&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; }&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; .bleach-sudoku-btn:disabled {&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; opacity: 0.5;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; cursor: not-allowed;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; background: linear-gradient(45deg, #505050, #707070); /* Серые отключенные кнопки */&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; }&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; .bleach-sudoku-info {&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; all: initial;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; font-family: &#039;Roboto&#039;, &#039;Oxygen&#039;, &#039;Ubuntu&#039;, &#039;Cantarell&#039;, &#039;Fira Sans&#039;, &#039;Droid Sans&#039;, &#039;Helvetica Neue&#039;, sans-serif;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; display: flex;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; justify-content: space-between;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; align-items: center;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; width: 500px;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; max-width: 90vw;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; color: rgba(255, 255, 255, 0.9);&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; z-index: 10;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; position: relative;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; margin-bottom: 15px;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; }&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; .bleach-sudoku-timer, .bleach-sudoku-hint-timer {&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; all: initial;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; font-family: &#039;Roboto&#039;, &#039;Oxygen&#039;, &#039;Ubuntu&#039;, &#039;Cantarell&#039;, &#039;Fira Sans&#039;, &#039;Droid Sans&#039;, &#039;Helvetica Neue&#039;, sans-serif;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; font-size: 1.3rem;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; /* Цвет таймера: золотой или светло-желтый */&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; color: #ffd700;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; font-weight: 400;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; text-shadow: 0 0 8px rgba(255, 215, 0, 0.6);&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; }&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; .bleach-sudoku-controls-info {&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; all: initial;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; font-family: &#039;Roboto&#039;, &#039;Oxygen&#039;, &#039;Ubuntu&#039;, &#039;Cantarell&#039;, &#039;Fira Sans&#039;, &#039;Droid Sans&#039;, &#039;Helvetica Neue&#039;, sans-serif;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; text-align: center;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; color: rgba(255, 255, 255, 0.7);&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; font-size: 0.9rem;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; z-index: 10;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; position: relative;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; line-height: 1.4;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; }&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; .bleach-victory {&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; all: initial;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; font-family: &#039;Roboto&#039;, &#039;Oxygen&#039;, &#039;Ubuntu&#039;, &#039;Cantarell&#039;, &#039;Fira Sans&#039;, &#039;Droid Sans&#039;, &#039;Helvetica Neue&#039;, sans-serif;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; position: fixed;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; top: 50%;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; left: 50%;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; transform: translate(-50%, -50%);&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; /* Фон окна победы: темный, с красной или золотой рамкой */&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; background: rgba(43, 43, 43, 0.95);&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; color: #e0e0e0;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; padding: 50px;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; border-radius: 10px; /* Менее скругленные углы */&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; text-align: center;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; border: 4px solid #b22222; /* Красная рамка */&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; box-shadow: 0 0 40px rgba(178, 34, 34, 0.7);&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; z-index: 100;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; display: none;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; }&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; .bleach-victory h2 {&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; all: initial;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; font-family: &#039;Roboto&#039;, &#039;Oxygen&#039;, &#039;Ubuntu&#039;, &#039;Cantarell&#039;, &#039;Fira Sans&#039;, &#039;Droid Sans&#039;, &#039;Helvetica Neue&#039;, sans-serif;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; font-size: 2.2rem;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; color: #ffd700; /* Золотой заголовок победы */&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; margin-bottom: 20px;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; text-shadow: 0 0 10px rgba(255, 215, 0, 0.7);&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; font-weight: 300;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; letter-spacing: 2px;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; }&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; .bleach-victory p {&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; all: initial;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; font-family: &#039;Roboto&#039;, &#039;Oxygen&#039;, &#039;Ubuntu&#039;, &#039;Cantarell&#039;, &#039;Fira Sans&#039;, &#039;Droid Sans&#039;, &#039;Helvetica Neue&#039;, sans-serif;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; color: rgba(255, 255, 255, 0.9);&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; margin-bottom: 10px;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; font-size: 1.1rem;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; line-height: 1.5;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; }&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; .bleach-copyright {&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; all: initial;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; font-family: &#039;Roboto&#039;, &#039;Oxygen&#039;, &#039;Ubuntu&#039;, &#039;Cantarell&#039;, &#039;Fira Sans&#039;, &#039;Droid Sans&#039;, &#039;Helvetica Neue&#039;, sans-serif;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; font-size: 0.8rem;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; color: rgba(255, 255, 255, 0.5);&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; margin-top: 20px;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; z-index: 10;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; position: relative;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; }&lt;br /&gt;&amp;#160; &amp;#160; &amp;lt;/style&amp;gt;&lt;br /&gt;&amp;lt;/head&amp;gt;&lt;br /&gt;&amp;lt;body&amp;gt;&lt;br /&gt;&amp;#160; &amp;#160; &amp;lt;div class=&amp;quot;bleach-sudoku-container&amp;quot;&amp;gt;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;lt;h1 class=&amp;quot;bleach-sudoku-title&amp;quot;&amp;gt;Судоку - Наша Цель!&amp;lt;/h1&amp;gt;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;lt;div class=&amp;quot;bleach-sudoku-subtitle&amp;quot;&amp;gt;Примите вызов и укрепите дисциплину!&amp;lt;/div&amp;gt;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;lt;div class=&amp;quot;bleach-sudoku-info&amp;quot;&amp;gt;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;lt;div&amp;gt;Время борьбы: &amp;lt;span class=&amp;quot;bleach-sudoku-timer&amp;quot; id=&amp;quot;bleachTimer&amp;quot;&amp;gt;00:00&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;lt;div&amp;gt;Помощь товарища: &amp;lt;span class=&amp;quot;bleach-sudoku-hint-timer&amp;quot; id=&amp;quot;bleachHintTimer&amp;quot;&amp;gt;готова&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;lt;/div&amp;gt;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;lt;div class=&amp;quot;bleach-sudoku-board&amp;quot; id=&amp;quot;bleachSudokuBoard&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;lt;div class=&amp;quot;bleach-sudoku-controls&amp;quot;&amp;gt;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;lt;button class=&amp;quot;bleach-sudoku-btn&amp;quot; onclick=&amp;quot;bleachNewGame()&amp;quot;&amp;gt;Новый бой!&amp;lt;/button&amp;gt;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;lt;button class=&amp;quot;bleach-sudoku-btn&amp;quot; id=&amp;quot;bleachHintBtn&amp;quot; onclick=&amp;quot;bleachGetHint()&amp;quot;&amp;gt;Взаимопомощь&amp;lt;/button&amp;gt;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;lt;button class=&amp;quot;bleach-sudoku-btn&amp;quot; onclick=&amp;quot;bleachSolve()&amp;quot;&amp;gt;Проверенное решение&amp;lt;/button&amp;gt;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;lt;button class=&amp;quot;bleach-sudoku-btn&amp;quot; onclick=&amp;quot;bleachClear()&amp;quot;&amp;gt;Очистить поле&amp;lt;/button&amp;gt;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;lt;/div&amp;gt;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;lt;div class=&amp;quot;bleach-sudoku-controls-info&amp;quot;&amp;gt;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; Выберите ячейку и введите цифру 1-9&amp;lt;br&amp;gt;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; 0 или Delete для очистки &amp;#8226; Порядок в строках и столбцах&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;lt;/div&amp;gt;&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;lt;div class=&amp;quot;bleach-victory&amp;quot; id=&amp;quot;bleachVictory&amp;quot;&amp;gt;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;lt;h2&amp;gt;Победа Наша!&amp;lt;/h2&amp;gt;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;lt;p&amp;gt;Вы завершили задание! Родина гордится вами!&amp;lt;/p&amp;gt;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;lt;p&amp;gt;Время достижения: &amp;lt;span id=&amp;quot;bleachFinalTimer&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;lt;button class=&amp;quot;bleach-sudoku-btn&amp;quot; onclick=&amp;quot;bleachNewGame(); document.getElementById(&#039;bleachVictory&#039;).style.display=&#039;none&#039;;&amp;quot;&amp;gt;Новое задание&amp;lt;/button&amp;gt;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;lt;/div&amp;gt;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;lt;div class=&amp;quot;bleach-copyright&amp;quot;&amp;gt;Построено Zero_Chan для народа © 2025&amp;lt;/div&amp;gt;&lt;br /&gt;&amp;#160; &amp;#160; &amp;lt;/div&amp;gt;&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; &amp;lt;script&amp;gt;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; (function() {&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; let bleachSudokuGrid = [];&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; let bleachSolution = [];&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; let bleachSelectedCell = null;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; let bleachStartTime = Date.now();&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; let bleachTimerInterval = null;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; let bleachHintCooldown = 0;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; let bleachHintInterval = null;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; let bleachOriginalPuzzle = [];&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; const bleachBoard = document.getElementById(&#039;bleachSudokuBoard&#039;);&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; const bleachTimerElement = document.getElementById(&#039;bleachTimer&#039;);&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; const bleachHintTimerElement = document.getElementById(&#039;bleachHintTimer&#039;);&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; const bleachHintBtn = document.getElementById(&#039;bleachHintBtn&#039;);&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; const bleachVictoryElement = document.getElementById(&#039;bleachVictory&#039;);&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; function bleachInitGrid() {&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; bleachSudokuGrid = Array(9).fill().map(() =&amp;gt; Array(9).fill(0));&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; bleachSolution = Array(9).fill().map(() =&amp;gt; Array(9).fill(0));&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; bleachOriginalPuzzle = Array(9).fill().map(() =&amp;gt; Array(9).fill(0));&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; }&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; function bleachIsValid(grid, row, col, num) {&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; // Check row&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; for (let x = 0; x &amp;lt; 9; x++) {&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; if (grid[row][x] === num) return false;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; }&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; // Check column&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; for (let x = 0; x &amp;lt; 9; x++) {&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; if (grid[x][col] === num) return false;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; }&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; // Check 3x3 box&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; const boxRow = Math.floor(row / 3) * 3;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; const boxCol = Math.floor(col / 3) * 3;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; for (let i = 0; i &amp;lt; 3; i++) {&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; for (let j = 0; j &amp;lt; 3; j++) {&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; if (grid[boxRow + i][boxCol + j] === num) return false;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; }&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; }&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; return true;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; }&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; function bleachSolveSudoku(grid) {&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; for (let row = 0; row &amp;lt; 9; row++) {&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; for (let col = 0; col &amp;lt; 9; col++) {&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; if (grid[row][col] === 0) {&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; for (let num = 1; num &amp;lt;= 9; num++) {&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; if (bleachIsValid(grid, row, col, num)) {&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; grid[row][col] = num;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; if (bleachSolveSudoku(grid)) {&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; return true;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; }&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; grid[row][col] = 0;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; }&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; }&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; return false;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; }&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; }&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; }&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; return true;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; }&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; function bleachGeneratePuzzle() {&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; bleachInitGrid();&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; // Fill diagonal 3x3 boxes first&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; for (let box = 0; box &amp;lt; 9; box += 3) {&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; const nums = [1,2,3,4,5,6,7,8,9];&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; for (let i = 0; i &amp;lt; 3; i++) {&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; for (let j = 0; j &amp;lt; 3; j++) {&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; const randomIndex = Math.floor(Math.random() * nums.length);&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; bleachSolution[box + i][box + j] = nums[randomIndex];&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; nums.splice(randomIndex, 1);&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; }&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; }&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; }&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; // Solve the rest&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; bleachSolveSudoku(bleachSolution);&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; // Create puzzle by removing numbers&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; for (let row = 0; row &amp;lt; 9; row++) {&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; for (let col = 0; col &amp;lt; 9; col++) {&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; bleachSudokuGrid[row][col] = bleachSolution[row][col];&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; bleachOriginalPuzzle[row][col] = bleachSolution[row][col];&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; }&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; }&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; // Remove 40-50 numbers for medium difficulty&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; const cellsToRemove = 45;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; let removed = 0;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; while (removed &amp;lt; cellsToRemove) {&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; const row = Math.floor(Math.random() * 9);&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; const col = Math.floor(Math.random() * 9);&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; if (bleachSudokuGrid[row][col] !== 0) {&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; bleachSudokuGrid[row][col] = 0;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; bleachOriginalPuzzle[row][col] = 0;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; removed++;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; }&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; }&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; }&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; function bleachHighlightRelated(selectedRow, selectedCol) {&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; const cells = bleachBoard.children;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; // Clear previous highlights&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; for (let cell of cells) {&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; cell.classList.remove(&#039;bleach-highlight-row&#039;, &#039;bleach-highlight-col&#039;, &#039;bleach-highlight-box&#039;, &#039;bleach-highlight-duplicate&#039;);&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; }&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; if (selectedRow === -1 || selectedCol === -1) return;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; const selectedValue = bleachSudokuGrid[selectedRow][selectedCol];&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; for (let row = 0; row &amp;lt; 9; row++) {&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; for (let col = 0; col &amp;lt; 9; col++) {&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; const index = row * 9 + col;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; const cell = cells[index];&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; // Highlight row&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; if (row === selectedRow) {&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; cell.classList.add(&#039;bleach-highlight-row&#039;);&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; }&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; // Highlight column&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; if (col === selectedCol) {&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; cell.classList.add(&#039;bleach-highlight-col&#039;);&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; }&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; // Highlight 3x3 box&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; const boxRow = Math.floor(selectedRow / 3);&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; const boxCol = Math.floor(selectedCol / 3);&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; const cellBoxRow = Math.floor(row / 3);&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; const cellBoxCol = Math.floor(col / 3);&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; if (boxRow === cellBoxRow &amp;amp;&amp;amp; boxCol === cellBoxCol) {&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; cell.classList.add(&#039;bleach-highlight-box&#039;);&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; }&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; // Highlight duplicates&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; if (selectedValue !== 0 &amp;amp;&amp;amp; bleachSudokuGrid[row][col] === selectedValue &amp;amp;&amp;amp; !(row === selectedRow &amp;amp;&amp;amp; col === selectedCol)) {&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; cell.classList.add(&#039;bleach-highlight-duplicate&#039;);&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; }&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; }&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; }&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; }&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; function bleachRenderBoard() {&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; bleachBoard.innerHTML = &#039;&#039;;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; for (let row = 0; row &amp;lt; 9; row++) {&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; for (let col = 0; col &amp;lt; 9; col++) {&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; const cell = document.createElement(&#039;div&#039;);&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; cell.className = &#039;bleach-sudoku-cell&#039;;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; cell.textContent = bleachSudokuGrid[row][col] || &#039;&#039;;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; if (bleachOriginalPuzzle[row][col] !== 0) {&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; cell.classList.add(&#039;bleach-given&#039;);&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; }&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; cell.addEventListener(&#039;click&#039;, () =&amp;gt; {&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; if (bleachSelectedCell) {&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; bleachSelectedCell.classList.remove(&#039;bleach-selected&#039;);&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; }&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; bleachSelectedCell = cell;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; cell.classList.add(&#039;bleach-selected&#039;);&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; bleachSelectedCell.dataset.row = row;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; bleachSelectedCell.dataset.col = col;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; bleachHighlightRelated(row, col);&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; });&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; bleachBoard.appendChild(cell);&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; }&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; }&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; }&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; function bleachUpdateTimer() {&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; const elapsed = Math.floor((Date.now() - bleachStartTime) / 1000);&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; const minutes = Math.floor(elapsed / 60).toString().padStart(2, &#039;0&#039;);&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; const seconds = (elapsed % 60).toString().padStart(2, &#039;0&#039;);&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; bleachTimerElement.textContent = `${minutes}:${seconds}`;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; }&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; function bleachUpdateHintTimer() {&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; if (bleachHintCooldown &amp;gt; 0) {&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; bleachHintCooldown--;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; bleachHintTimerElement.textContent = `${bleachHintCooldown}с`;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; bleachHintBtn.disabled = true;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; } else {&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; bleachHintTimerElement.textContent = &#039;готова&#039;;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; bleachHintBtn.disabled = false;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; }&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; }&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; function bleachCheckWin() {&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; for (let row = 0; row &amp;lt; 9; row++) {&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; for (let col = 0; col &amp;lt; 9; col++) {&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; if (bleachSudokuGrid[row][col] !== bleachSolution[row][col]) {&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; return false;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; }&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; }&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; }&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; clearInterval(bleachTimerInterval);&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; clearInterval(bleachHintInterval);&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; document.getElementById(&#039;bleachFinalTimer&#039;).textContent = bleachTimerElement.textContent;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; bleachVictoryElement.style.display = &#039;block&#039;;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; return true;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; }&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; function bleachHandleKeyPress(e) {&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; if (!bleachSelectedCell) return;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; const row = parseInt(bleachSelectedCell.dataset.row);&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; const col = parseInt(bleachSelectedCell.dataset.col);&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; // Don&#039;t modify given numbers&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; if (bleachOriginalPuzzle[row][col] !== 0) {&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; return;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; }&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; const key = e.key;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; if (key &amp;gt;= &#039;1&#039; &amp;amp;&amp;amp; key &amp;lt;= &#039;9&#039;) {&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; const num = parseInt(key);&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; if (bleachIsValid(bleachSudokuGrid, row, col, num)) {&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; bleachSudokuGrid[row][col] = num;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; bleachSelectedCell.textContent = num;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; bleachSelectedCell.classList.remove(&#039;bleach-error&#039;);&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; bleachHighlightRelated(row, col);&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; bleachCheckWin();&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; } else {&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; bleachSelectedCell.classList.add(&#039;bleach-error&#039;);&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; setTimeout(() =&amp;gt; {&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; bleachSelectedCell.classList.remove(&#039;bleach-error&#039;);&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; }, 600);&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; }&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; } else if (key === &#039;0&#039; || key === &#039;Delete&#039; || key === &#039;Backspace&#039;) {&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; bleachSudokuGrid[row][col] = 0;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; bleachSelectedCell.textContent = &#039;&#039;;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; bleachSelectedCell.classList.remove(&#039;bleach-error&#039;);&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; bleachHighlightRelated(row, col);&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; }&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; }&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; window.bleachNewGame = function() {&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; bleachGeneratePuzzle();&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; bleachRenderBoard();&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; bleachStartTime = Date.now();&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; bleachHintCooldown = 0;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; clearInterval(bleachTimerInterval);&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; clearInterval(bleachHintInterval);&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; bleachTimerInterval = setInterval(bleachUpdateTimer, 1000);&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; bleachHintInterval = setInterval(bleachUpdateHintTimer, 1000);&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; bleachSelectedCell = null;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; bleachHighlightRelated(-1, -1);&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; bleachUpdateHintTimer();&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; bleachVictoryElement.style.display = &#039;none&#039;; // Hide victory message on new game&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; };&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; window.bleachGetHint = function() {&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; if (bleachHintCooldown &amp;gt; 0) return;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; // Find empty cells&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; const emptyCells = [];&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; for (let row = 0; row &amp;lt; 9; row++) {&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; for (let col = 0; col &amp;lt; 9; col++) {&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; if (bleachSudokuGrid[row][col] === 0) {&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; emptyCells.push({row, col});&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; }&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; }&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; }&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; if (emptyCells.length === 0) return;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; // Pick random empty cell and fill it&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; const randomCell = emptyCells[Math.floor(Math.random() * emptyCells.length)];&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; const {row, col} = randomCell;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; bleachSudokuGrid[row][col] = bleachSolution[row][col];&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; // Update display&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; const cellIndex = row * 9 + col;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; const cellElement = bleachBoard.children[cellIndex];&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; cellElement.textContent = bleachSolution[row][col];&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; cellElement.classList.add(&#039;bleach-hint&#039;);&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; setTimeout(() =&amp;gt; {&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; cellElement.classList.remove(&#039;bleach-hint&#039;);&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; }, 1000);&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; // Start cooldown&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; bleachHintCooldown = 60;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; bleachUpdateHintTimer();&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; bleachCheckWin();&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; };&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; window.bleachSolve = function() {&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; for (let row = 0; row &amp;lt; 9; row++) {&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; for (let col = 0; col &amp;lt; 9; col++) {&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; bleachSudokuGrid[row][col] = bleachSolution[row][col];&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; }&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; }&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; bleachRenderBoard();&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; bleachCheckWin();&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; };&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; window.bleachClear = function() {&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; for (let row = 0; row &amp;lt; 9; row++) {&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; for (let col = 0; col &amp;lt; 9; col++) {&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; if (bleachOriginalPuzzle[row][col] === 0) {&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; bleachSudokuGrid[row][col] = 0;&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; }&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; }&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; }&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; bleachRenderBoard();&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; if (bleachSelectedCell) {&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; const row = parseInt(bleachSelectedCell.dataset.row);&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; const col = parseInt(bleachSelectedCell.dataset.col);&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; bleachHighlightRelated(row, col);&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; }&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; };&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; document.addEventListener(&#039;keydown&#039;, bleachHandleKeyPress);&lt;/p&gt;
						&lt;p&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; // Initialize game&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; &amp;#160; bleachNewGame();&lt;br /&gt;&amp;#160; &amp;#160; &amp;#160; &amp;#160; })();&lt;br /&gt;&amp;#160; &amp;#160; &amp;lt;/script&amp;gt;&lt;br /&gt;&amp;lt;/body&amp;gt;&lt;br /&gt;&amp;lt;/html&amp;gt;[/html]&lt;/p&gt;&lt;/blockquote&gt;&lt;/div&gt;</description>
			<author>mybb@mybb.ru (Paradox)</author>
			<pubDate>Sun, 22 Jun 2025 01:52:51 +0300</pubDate>
			<guid>http://rparadox.rusff.me/viewtopic.php?pid=88#p88</guid>
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